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galene/static/protocol.js

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// Copyright (c) 2020 by Juliusz Chroboczek.
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// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
'use strict';
/**
* toHex formats an array as a hexadecimal string.
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*
* @param {number[]|Uint8Array} array - the array to format
* @returns {string} - the hexadecimal representation of array
*/
function toHex(array) {
let a = new Uint8Array(array);
function hex(x) {
let h = x.toString(16);
if(h.length < 2)
h = '0' + h;
return h;
}
return a.reduce((x, y) => x + hex(y), '');
}
/**
* newRandomId returns a random string of 32 hex digits (16 bytes).
*
* @returns {string}
*/
function newRandomId() {
let a = new Uint8Array(16);
crypto.getRandomValues(a);
return toHex(a);
}
let localIdCounter = 0;
/**
* newLocalId returns a string that is unique in this session.
*
* @returns {string}
*/
function newLocalId() {
let id = `${localIdCounter}`
localIdCounter++;
return id;
}
/**
* @typedef {Object} user
* @property {string} username
* @property {Array<string>} permissions
* @property {Object<string,any>} data
* @property {Object<string,Object<string,boolean>>} streams
*/
/**
* ServerConnection encapsulates a websocket connection to the server and
* all the associated streams.
* @constructor
*/
function ServerConnection() {
/**
* The id of this connection.
*
* @type {string}
* @const
*/
this.id = newRandomId();
/**
* The group that we have joined, or null if we haven't joined yet.
*
* @type {string}
*/
this.group = null;
/**
* The username we joined as.
*
* @type {string}
*/
this.username = null;
/**
* The set of users in this group, including ourself.
*
* @type {Object<string,user>}
*/
this.users = {};
/**
* The underlying websocket.
*
* @type {WebSocket}
*/
this.socket = null;
/**
* The negotiated protocol version.
*
* @type {string}
*/
this.version = null;
/**
* The set of all up streams, indexed by their id.
*
* @type {Object<string,Stream>}
*/
this.up = {};
/**
* The set of all down streams, indexed by their id.
*
* @type {Object<string,Stream>}
*/
this.down = {};
/**
* The ICE configuration used by all associated streams.
*
* @type {RTCConfiguration}
*/
this.rtcConfiguration = null;
/**
* The permissions granted to this connection.
*
* @type {Array<string>}
*/
this.permissions = [];
/**
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* userdata is a convenient place to attach data to a ServerConnection.
* It is not used by the library.
*
* @type {Object<unknown,unknown>}
*/
this.userdata = {};
/**
* The time at which we last received a message from the server.
*
* @type {number}
*/
this.lastServerMessage = null;
/**
* The interval handler which checks for liveness.
*
* @type {number}
*/
this.pingHandler = null;
/* Callbacks */
/**
* onconnected is called when the connection has been established
*
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* @type{(this: ServerConnection) => void}
*/
this.onconnected = null;
/**
* onerror is called whenever a fatal error occurs. The stream will
* then be closed, and onclose called normally.
*
* @type{(this: ServerConnection, error: unknown) => void}
*/
this.onerror = null;
/**
* onclose is called when the connection is closed
*
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* @type{(this: ServerConnection, code: number, reason: string) => void}
*/
this.onclose = null;
/**
* onpeerconnection is called before we establish a new peer connection.
* It may either return null, or a new RTCConfiguration that overrides
* the value obtained from the server.
*
* @type{(this: ServerConnection) => RTCConfiguration}
*/
this.onpeerconnection = null;
/**
* onuser is called whenever a user in the group changes. The users
* array has already been updated.
*
* @type{(this: ServerConnection, id: string, kind: string) => void}
*/
this.onuser = null;
/**
* onjoined is called whenever we join or leave a group or whenever the
* permissions we have in a group change.
*
* kind is one of 'join', 'fail', 'change' or 'leave'.
*
* @type{(this: ServerConnection, kind: string, group: string, permissions: Array<string>, status: Object<string,any>, data: Object<string,any>, error: string, message: string) => void}
*/
this.onjoined = null;
/**
* ondownstream is called whenever a new down stream is added. It
* should set up the stream's callbacks; actually setting up the UI
* should be done in the stream's ondowntrack callback.
*
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* @type{(this: ServerConnection, stream: Stream) => void}
*/
this.ondownstream = null;
/**
* onchat is called whenever a new chat message is received.
*
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* @type {(this: ServerConnection, id: string, source: string, dest: string, username: string, time: Date, privileged: boolean, history: boolean, kind: string, message: string) => void}
*/
this.onchat = null;
/**
* onusermessage is called when an application-specific message is
* received. Id is null when the message originated at the server,
* a user-id otherwise.
*
* 'kind' is typically one of 'error', 'warning', 'info' or 'mute'. If
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* 'id' is non-null, 'privileged' indicates whether the message was
* sent by an operator.
*
* @type {(this: ServerConnection, id: string, dest: string, username: string, time: Date, privileged: boolean, kind: string, error: string, message: unknown) => void}
*/
this.onusermessage = null;
/**
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* The set of files currently being transferred.
*
* @type {Object<string,TransferredFile>}
*/
this.transferredFiles = {};
/**
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* onfiletransfer is called whenever a peer offers a file transfer.
*
* If the transfer is accepted, it should set up the file transfer
* callbacks and return immediately. It may also throw an exception
* in order to reject the file transfer.
*
* @type {(this: ServerConnection, f: TransferredFile) => void}
*/
this.onfiletransfer = null;
}
/**
* @typedef {Object} message
* @property {string} type
* @property {Array<string>} [version]
* @property {string} [kind]
* @property {string} [error]
* @property {string} [id]
* @property {string} [replace]
* @property {string} [source]
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* @property {string} [dest]
* @property {string} [username]
* @property {string} [password]
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* @property {string} [token]
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* @property {boolean} [privileged]
* @property {Array<string>} [permissions]
* @property {Object<string,any>} [status]
* @property {Object<string,any>} [data]
* @property {string} [group]
* @property {unknown} [value]
* @property {boolean} [noecho]
* @property {string|number} [time]
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* @property {string} [sdp]
* @property {RTCIceCandidate} [candidate]
* @property {string} [label]
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* @property {Object<string,Array<string>>|Array<string>} [request]
* @property {Object<string,any>} [rtcConfiguration]
*/
/**
* close forcibly closes a server connection. The onclose callback will
* be called when the connection is effectively closed.
*/
ServerConnection.prototype.close = function() {
this.socket && this.socket.close(1000, 'Close requested by client');
this.socket = null;
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};
/**
* error forcibly closes a server connection and invokes the onerror
* callback. The onclose callback will be invoked when the connection
* is effectively closed.
*
* @param {any} e
*/
ServerConnection.prototype.error = function(e) {
if(this.onerror)
this.onerror.call(this, e);
this.close();
};
/**
* send sends a message to the server.
* @param {message} m - the message to send.
*/
ServerConnection.prototype.send = function(m) {
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if(!this.socket || this.socket.readyState !== this.socket.OPEN) {
// send on a closed socket doesn't throw
throw(new Error('Connection is not open'));
}
return this.socket.send(JSON.stringify(m));
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};
/**
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* connect connects to the server.
*
* @param {string} url - The URL to connect to.
* @function
*/
ServerConnection.prototype.connect = function(url) {
let sc = this;
if(sc.socket)
throw new Error("Attempting to connect stale connection");
sc.socket = new WebSocket(url);
this.pingHandler = setInterval(e => {
if(!sc.lastServerMessage) {
sc.error(new Error('Timeout'));
return;
}
let d = new Date().valueOf() - sc.lastServerMessage;
if(d > 65000) {
sc.error(new Error('Timeout'));
return;
}
if(sc.version && d >= 15000)
sc.send({type: 'ping'});
}, 10000);
this.socket.onerror = function(e) {
if(sc.onerror)
sc.onerror.call(sc, new Error('Socket error: ' + e));
};
this.socket.onopen = function(e) {
try {
sc.send({
type: 'handshake',
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version: ['2'],
id: sc.id,
});
} catch(e) {
sc.error(e);
return;
}
};
this.socket.onclose = function(e) {
sc.permissions = [];
for(let id in sc.up) {
let c = sc.up[id];
c.close();
}
for(let id in sc.down) {
let c = sc.down[id];
c.close();
}
for(let id in sc.users) {
delete(sc.users[id]);
if(sc.onuser)
sc.onuser.call(sc, id, 'delete');
}
if(sc.group && sc.onjoined)
sc.onjoined.call(sc, 'leave', sc.group, [], {}, {}, '', '');
sc.group = null;
sc.username = null;
if(sc.pingHandler) {
clearInterval(sc.pingHandler);
sc.pingHandler = null;
}
if(sc.onclose)
sc.onclose.call(sc, e.code, e.reason);
};
this.socket.onmessage = function(e) {
let m;
try {
m = JSON.parse(e.data);
} catch(e) {
sc.error(e);
return;
}
if(m.type !== 'handshake' && !sc.version) {
sc.error(new Error("Server didn't send handshake"));
return;
}
sc.lastServerMessage = new Date().valueOf();
switch(m.type) {
case 'handshake': {
if((m.version instanceof Array) && m.version.includes('2')) {
sc.version = '2';
} else {
sc.version = null;
sc.error(new Error(`Unknown protocol version ${m.version}`));
return;
}
if(sc.onconnected)
sc.onconnected.call(sc);
break;
}
case 'offer':
sc.gotOffer(m.id, m.label, m.source, m.username,
m.sdp, m.replace);
break;
case 'answer':
sc.gotAnswer(m.id, m.sdp);
break;
case 'renegotiate':
sc.gotRenegotiate(m.id);
break;
case 'close':
sc.gotClose(m.id);
break;
case 'abort':
sc.gotAbort(m.id);
break;
case 'ice':
sc.gotRemoteIce(m.id, m.candidate);
break;
case 'joined':
if(m.kind === 'leave' || m.kind === 'fail') {
for(let id in sc.users) {
delete(sc.users[id]);
if(sc.onuser)
sc.onuser.call(sc, id, 'delete');
}
sc.username = null;
sc.permissions = [];
sc.rtcConfiguration = null;
} else if(m.kind === 'join' || m.kind == 'change') {
if(m.kind === 'join' && sc.group) {
throw new Error('Joined multiple groups');
} else if(m.kind === 'change' && m.group != sc.group) {
console.warn('join(change) for inconsistent group');
break;
}
sc.group = m.group;
sc.username = m.username;
sc.permissions = m.permissions || [];
sc.rtcConfiguration = m.rtcConfiguration || null;
}
if(sc.onjoined)
sc.onjoined.call(sc, m.kind, m.group,
m.permissions || [],
m.status, m.data,
m.error || null, m.value || null);
break;
case 'user':
switch(m.kind) {
case 'add':
if(m.id in sc.users)
console.warn(`Duplicate user ${m.id} ${m.username}`);
sc.users[m.id] = {
username: m.username,
permissions: m.permissions || [],
data: m.data || {},
streams: {},
};
break;
case 'change':
if(!(m.id in sc.users)) {
console.warn(`Unknown user ${m.id} ${m.username}`);
sc.users[m.id] = {
username: m.username,
permissions: m.permissions || [],
data: m.data || {},
streams: {},
};
} else {
sc.users[m.id].username = m.username;
sc.users[m.id].permissions = m.permissions || [];
sc.users[m.id].data = m.data || {};
}
break;
case 'delete':
if(!(m.id in sc.users))
console.warn(`Unknown user ${m.id} ${m.username}`);
for(let t in sc.transferredFiles) {
let f = sc.transferredFiles[t];
if(f.userid === m.id)
f.fail('user has gone away');
}
delete(sc.users[m.id]);
break;
default:
console.warn(`Unknown user action ${m.kind}`);
return;
}
if(sc.onuser)
sc.onuser.call(sc, m.id, m.kind);
break;
case 'chat':
case 'chathistory':
if(sc.onchat)
sc.onchat.call(
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sc, m.id, m.source, m.dest, m.username, parseTime(m.time),
m.privileged, m.type === 'chathistory', m.kind,
'' + m.value,
);
break;
case 'usermessage':
if(m.kind === 'filetransfer')
sc.fileTransfer(m.source, m.username, m.value);
else if(sc.onusermessage)
sc.onusermessage.call(
sc, m.source, m.dest, m.username, parseTime(m.time),
m.privileged, m.kind, m.error, m.value,
);
break;
case 'ping':
sc.send({
type: 'pong',
});
break;
case 'pong':
/* nothing */
break;
default:
console.warn('Unexpected server message', m.type);
return;
}
};
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};
/**
* Protocol version 1 uses integers for dates, later versions use dates in
* ISO 8601 format. This function takes a date in either format and
* returns a Date object.
*
* @param {string|number} value
* @returns {Date}
*/
function parseTime(value) {
if(!value)
return null;
try {
return new Date(value);
} catch(e) {
console.warn(`Couldn't parse ${value}:`, e);
return null;
}
}
/**
* join requests to join a group. The onjoined callback will be called
* when we've effectively joined.
*
* @param {string} group - The name of the group to join.
* @param {string} username - the username to join as.
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* @param {string|Object} credentials - password or authServer.
* @param {Object<string,any>} [data] - the initial associated data.
*/
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ServerConnection.prototype.join = async function(group, username, credentials, data) {
let m = {
type: 'join',
kind: 'join',
group: group,
};
if(typeof username !== 'undefined' && username !== null)
m.username = username;
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if((typeof credentials) === 'string') {
m.password = credentials;
} else {
switch(credentials.type) {
case 'password':
m.password = credentials.password;
break;
case 'token':
m.token = credentials.token;
break;
case 'authServer':
let r = await fetch(credentials.authServer, {
method: "POST",
headers: {
"Content-Type": "application/json",
},
body: JSON.stringify({
location: credentials.location,
username: username,
password: credentials.password,
}),
});
if(!r.ok)
throw new Error(
`The authorisation server said ${r.status} ${r.statusText}`,
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);
if(r.status === 204) {
// no data, fallback to password auth
m.password = credentials.password;
break;
}
let ctype = r.headers.get("Content-Type");
if(!ctype)
throw new Error(
"The authorisation server didn't return a content type",
);
let semi = ctype.indexOf(";");
if(semi >= 0)
ctype = ctype.slice(0, semi);
ctype = ctype.trim();
switch(ctype.toLowerCase()) {
case 'application/jwt':
let data = await r.text();
if(!data)
throw new Error(
"The authorisation server returned empty token",
);
m.token = data;
break;
default:
throw new Error(`The authorisation server returned ${ctype}`);
break;
}
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break;
default:
throw new Error(`Unknown credentials type ${credentials.type}`);
}
}
if(data)
m.data = data;
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this.send(m);
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};
/**
* leave leaves a group. The onjoined callback will be called when we've
* effectively left.
*
* @param {string} group - The name of the group to join.
*/
ServerConnection.prototype.leave = function(group) {
this.send({
type: 'join',
kind: 'leave',
group: group,
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});
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};
/**
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* request sets the list of requested tracks
*
* @param {Object<string,Array<string>>} what
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* - A dictionary that maps labels to a sequence of 'audio', 'video'
* or 'video-low. An entry with an empty label '' provides the default.
*/
ServerConnection.prototype.request = function(what) {
this.send({
type: 'request',
request: what,
});
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};
/**
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* findByLocalId finds an active connection with the given localId.
* It returns null if none was find.
*
* @param {string} localId
* @returns {Stream}
*/
ServerConnection.prototype.findByLocalId = function(localId) {
if(!localId)
return null;
let sc = this;
for(let id in sc.up) {
let s = sc.up[id];
if(s.localId === localId)
return s;
}
return null;
}
/**
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* getRTCConfiguration returns the RTCConfiguration that should be used
* with this peer connection. This usually comes from the server, but may
* be overridden by the onpeerconnection callback.
*
* @returns {RTCConfiguration}
*/
ServerConnection.prototype.getRTCConfiguration = function() {
if(this.onpeerconnection) {
let conf = this.onpeerconnection.call(this);
if(conf !== null)
return conf;
}
return this.rtcConfiguration;
}
/**
* newUpStream requests the creation of a new up stream.
*
* @param {string} [localId]
* - The local id of the stream to create. If a stream already exists with
* the same local id, it is replaced with the new stream.
* @returns {Stream}
*/
ServerConnection.prototype.newUpStream = function(localId) {
let sc = this;
let id = newRandomId();
if(sc.up[id])
throw new Error('Eek!');
if(typeof RTCPeerConnection === 'undefined')
throw new Error("This browser doesn't support WebRTC");
let pc = new RTCPeerConnection(sc.getRTCConfiguration());
if(!pc)
throw new Error("Couldn't create peer connection");
let oldId = null;
if(localId) {
let old = sc.findByLocalId(localId);
oldId = old && old.id;
if(old)
old.close(true);
}
let c = new Stream(this, id, localId || newLocalId(), pc, true);
if(oldId)
c.replace = oldId;
sc.up[id] = c;
pc.onnegotiationneeded = async e => {
await c.negotiate();
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};
pc.onicecandidate = e => {
if(!e.candidate)
return;
c.gotLocalIce(e.candidate);
};
pc.oniceconnectionstatechange = e => {
if(c.onstatus)
c.onstatus.call(c, pc.iceConnectionState);
if(pc.iceConnectionState === 'failed')
c.restartIce();
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};
pc.ontrack = console.error;
return c;
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};
/**
* chat sends a chat message to the server. The server will normally echo
* the message back to the client.
*
* @param {string} kind
* - The kind of message, either '', 'me' or an application-specific type.
* @param {string} dest - The id to send the message to, empty for broadcast.
* @param {string} value - The text of the message.
*/
ServerConnection.prototype.chat = function(kind, dest, value) {
this.send({
type: 'chat',
source: this.id,
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dest: dest,
username: this.username,
kind: kind,
value: value,
});
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};
/**
* userAction sends a request to act on a user.
*
* @param {string} kind - One of "op", "unop", "kick", "present", "unpresent".
* @param {string} dest - The id of the user to act upon.
* @param {any} [value] - An action-dependent parameter.
*/
ServerConnection.prototype.userAction = function(kind, dest, value) {
this.send({
type: 'useraction',
source: this.id,
dest: dest,
username: this.username,
kind: kind,
value: value,
});
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};
/**
* userMessage sends an application-specific message to a user.
* This is similar to a chat message, but is not saved in the chat history.
*
* @param {string} kind - The kind of application-specific message.
* @param {string} dest - The id to send the message to, empty for broadcast.
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* @param {unknown} [value] - An optional parameter.
* @param {boolean} [noecho] - If set, don't echo back the message to the sender.
*/
ServerConnection.prototype.userMessage = function(kind, dest, value, noecho) {
this.send({
type: 'usermessage',
source: this.id,
dest: dest,
username: this.username,
kind: kind,
value: value,
noecho: noecho,
});
};
/**
* groupAction sends a request to act on the current group.
*
* @param {string} kind
* @param {any} [data]
*/
ServerConnection.prototype.groupAction = function(kind, data) {
this.send({
type: 'groupaction',
source: this.id,
kind: kind,
username: this.username,
value: data,
});
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};
/**
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* gotOffer is called when we receive an offer from the server. Don't call this.
*
* @param {string} id
* @param {string} label
* @param {string} source
* @param {string} username
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* @param {string} sdp
* @param {string} replace
* @function
*/
ServerConnection.prototype.gotOffer = async function(id, label, source, username, sdp, replace) {
let sc = this;
if(sc.up[id]) {
console.error("Duplicate connection id");
sc.send({
type: 'abort',
id: id,
});
return;
}
let oldLocalId = null;
if(replace) {
let old = sc.down[replace];
if(old) {
oldLocalId = old.localId;
old.close(true);
} else
console.error("Replacing unknown stream");
}
let c = sc.down[id];
if(c && oldLocalId)
console.error("Replacing duplicate stream");
if(!c) {
let pc;
try {
pc = new RTCPeerConnection(sc.getRTCConfiguration());
} catch(e) {
console.error(e);
sc.send({
type: 'abort',
id: id,
});
return;
}
c = new Stream(this, id, oldLocalId || newLocalId(), pc, false);
c.label = label;
sc.down[id] = c;
c.pc.onicecandidate = function(e) {
if(!e.candidate)
return;
c.gotLocalIce(e.candidate);
};
pc.oniceconnectionstatechange = e => {
if(c.onstatus)
c.onstatus.call(c, pc.iceConnectionState);
if(pc.iceConnectionState === 'failed') {
sc.send({
type: 'renegotiate',
id: id,
});
}
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};
c.pc.ontrack = function(e) {
if(e.streams.length < 1) {
console.error("Got track with no stream");
return;
}
c.stream = e.streams[0];
let changed = recomputeUserStreams(sc, source);
if(c.ondowntrack) {
c.ondowntrack.call(
c, e.track, e.transceiver, e.streams[0],
);
}
if(changed && sc.onuser)
sc.onuser.call(sc, source, "change");
};
}
c.source = source;
c.username = username;
if(sc.ondownstream)
sc.ondownstream.call(sc, c);
try {
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await c.pc.setRemoteDescription({
type: 'offer',
sdp: sdp,
});
await c.flushRemoteIceCandidates();
let answer = await c.pc.createAnswer();
if(!answer)
throw new Error("Didn't create answer");
await c.pc.setLocalDescription(answer);
this.send({
type: 'answer',
id: id,
sdp: c.pc.localDescription.sdp,
});
} catch(e) {
try {
if(c.onerror)
c.onerror.call(c, e);
} finally {
c.abort();
}
return;
}
c.localDescriptionSent = true;
c.flushLocalIceCandidates();
if(c.onnegotiationcompleted)
c.onnegotiationcompleted.call(c);
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};
/**
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* gotAnswer is called when we receive an answer from the server. Don't
* call this.
*
* @param {string} id
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* @param {string} sdp
* @function
*/
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ServerConnection.prototype.gotAnswer = async function(id, sdp) {
let c = this.up[id];
if(!c)
throw new Error('unknown up stream');
try {
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await c.pc.setRemoteDescription({
type: 'answer',
sdp: sdp,
});
} catch(e) {
try {
if(c.onerror)
c.onerror.call(c, e);
} finally {
c.close();
}
return;
}
await c.flushRemoteIceCandidates();
if(c.onnegotiationcompleted)
c.onnegotiationcompleted.call(c);
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};
/**
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* gotRenegotiate is called when we receive a renegotiation request from
* the server. Don't call this.
*
* @param {string} id
* @function
*/
ServerConnection.prototype.gotRenegotiate = function(id) {
let c = this.up[id];
if(!c)
throw new Error('unknown up stream');
c.restartIce();
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};
/**
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* gotClose is called when we receive a close request from the server.
* Don't call this.
*
* @param {string} id
*/
ServerConnection.prototype.gotClose = function(id) {
let c = this.down[id];
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if(!c) {
console.warn('unknown down stream', id);
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return;
}
c.close();
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};
/**
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* gotAbort is called when we receive an abort message from the server.
* Don't call this.
*
* @param {string} id
*/
ServerConnection.prototype.gotAbort = function(id) {
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let c = this.up[id];
if(!c)
throw new Error('unknown up stream');
c.close();
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};
/**
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* gotRemoteIce is called when we receive an ICE candidate from the server.
* Don't call this.
*
* @param {string} id
* @param {RTCIceCandidate} candidate
* @function
*/
ServerConnection.prototype.gotRemoteIce = async function(id, candidate) {
let c = this.up[id];
if(!c)
c = this.down[id];
if(!c)
throw new Error('unknown stream');
if(c.pc.remoteDescription)
await c.pc.addIceCandidate(candidate).catch(console.warn);
else
c.remoteIceCandidates.push(candidate);
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};
/**
* Stream encapsulates a MediaStream, a set of tracks.
*
* A stream is said to go "up" if it is from the client to the server, and
* "down" otherwise.
*
* @param {ServerConnection} sc
* @param {string} id
* @param {string} localId
* @param {RTCPeerConnection} pc
*
* @constructor
*/
function Stream(sc, id, localId, pc, up) {
/**
* The associated ServerConnection.
*
* @type {ServerConnection}
* @const
*/
this.sc = sc;
/**
* The id of this stream.
*
* @type {string}
* @const
*/
this.id = id;
/**
* The local id of this stream.
*
* @type {string}
* @const
*/
this.localId = localId;
/**
* Indicates whether the stream is in the client->server direction.
*
* @type {boolean}
* @const
*/
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this.up = up;
/**
* For down streams, the id of the client that created the stream.
*
* @type {string}
*/
this.source = null;
/**
* For down streams, the username of the client who created the stream.
*
* @type {string}
*/
this.username = null;
/**
* The associated RTCPeerConnection. This is null before the stream
* is connected, and may change over time.
*
* @type {RTCPeerConnection}
*/
this.pc = pc;
/**
* The associated MediaStream. This is null before the stream is
* connected, and may change over time.
*
* @type {MediaStream}
*/
this.stream = null;
/**
* The label assigned by the originator to this stream.
*
* @type {string}
*/
this.label = null;
/**
* The id of the stream that we are currently replacing.
*
* @type {string}
*/
this.replace = null;
/**
* Indicates whether we have already sent a local description.
*
* @type {boolean}
*/
this.localDescriptionSent = false;
/**
* Buffered local ICE candidates. This will be flushed by
* flushLocalIceCandidates after we send a local description.
*
* @type {RTCIceCandidate[]}
*/
this.localIceCandidates = [];
/**
* Buffered remote ICE candidates. This will be flushed by
* flushRemoteIceCandidates when we get a remote SDP description.
*
* @type {RTCIceCandidate[]}
*/
this.remoteIceCandidates = [];
/**
* The statistics last computed by the stats handler. This is
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* a dictionary indexed by track id, with each value a dictionary of
* statistics.
*
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* @type {Object<string,unknown>}
*/
this.stats = {};
/**
* The id of the periodic handler that computes statistics, as
* returned by setInterval.
*
* @type {number}
*/
this.statsHandler = null;
/**
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* userdata is a convenient place to attach data to a Stream.
* It is not used by the library.
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*
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* @type{Object<unknown,unknown>}
*/
this.userdata = {};
/* Callbacks */
/**
* onclose is called when the stream is closed. Replace will be true
* if the stream is being replaced by another one with the same id.
*
* @type{(this: Stream, replace: boolean) => void}
*/
this.onclose = null;
/**
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* onerror is called whenever a fatal error occurs. The stream will
* then be closed, and onclose called normally.
*
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* @type{(this: Stream, error: unknown) => void}
*/
this.onerror = null;
/**
* onnegotiationcompleted is called whenever negotiation or
* renegotiation has completed.
*
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* @type{(this: Stream) => void}
*/
this.onnegotiationcompleted = null;
/**
* ondowntrack is called whenever a new track is added to a stream.
* If the stream parameter differs from its previous value, then it
* indicates that the old stream has been discarded.
*
* @type{(this: Stream, track: MediaStreamTrack, transceiver: RTCRtpTransceiver, stream: MediaStream) => void}
*/
this.ondowntrack = null;
/**
* onstatus is called whenever the status of the stream changes.
*
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* @type{(this: Stream, status: string) => void}
*/
this.onstatus = null;
/**
* onstats is called when we have new statistics about the connection
*
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* @type{(this: Stream, stats: Object<unknown,unknown>) => void}
*/
this.onstats = null;
}
/**
* setStream sets the stream of an upwards connection.
*
* @param {MediaStream} stream
*/
Stream.prototype.setStream = function(stream) {
let c = this;
c.stream = stream;
let changed = recomputeUserStreams(c.sc, c.sc.id);
if(changed && c.sc.onuser)
c.sc.onuser.call(c.sc, c.sc.id, "change");
}
/**
* close closes a stream.
*
* For streams in the up direction, this may be called at any time. For
* streams in the down direction, this will be called automatically when
* the server signals that it is closing a stream.
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*
* @param {boolean} [replace]
* - true if the stream is being replaced by another one with the same id
*/
Stream.prototype.close = function(replace) {
let c = this;
if(!c.sc) {
console.warn('Closing closed stream');
return;
}
if(c.statsHandler) {
clearInterval(c.statsHandler);
c.statsHandler = null;
}
c.pc.close();
if(c.up && !replace && c.localDescriptionSent) {
try {
c.sc.send({
type: 'close',
id: c.id,
});
} catch(e) {
}
}
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let userid;
if(c.up) {
userid = c.sc.id;
if(c.sc.up[c.id] === c)
delete(c.sc.up[c.id]);
else
console.warn('Closing unknown stream');
} else {
userid = c.source;
if(c.sc.down[c.id] === c)
delete(c.sc.down[c.id]);
else
console.warn('Closing unknown stream');
}
let changed = recomputeUserStreams(c.sc, userid);
if(changed && c.sc.onuser)
c.sc.onuser.call(c.sc, userid, "change");
if(c.onclose)
c.onclose.call(c, replace);
c.sc = null;
};
/**
* recomputeUserStreams recomputes the user.streams array for a given user.
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* It returns true if anything changed.
*
* @param {ServerConnection} sc
* @param {string} id
* @returns {boolean}
*/
function recomputeUserStreams(sc, id) {
let user = sc.users[id];
if(!user) {
console.warn("recomputing streams for unknown user");
return false;
}
let streams = id === sc.id ? sc.up : sc.down;
let old = user.streams;
user.streams = {};
for(id in streams) {
let c = streams[id];
if(!c.stream)
continue;
if(!user.streams[c.label])
user.streams[c.label] = {};
c.stream.getTracks().forEach(t => {
user.streams[c.label][t.kind] = true;
});
}
return JSON.stringify(old) != JSON.stringify(user.streams);
}
/**
* abort requests that the server close a down stream.
*/
Stream.prototype.abort = function() {
let c = this;
if(c.up)
throw new Error("Abort called on an up stream");
c.sc.send({
type: 'abort',
id: c.id,
});
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};
/**
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* gotLocalIce is Called when we get a local ICE candidate. Don't call this.
*
* @param {RTCIceCandidate} candidate
* @function
*/
Stream.prototype.gotLocalIce = function(candidate) {
let c = this;
if(c.localDescriptionSent)
c.sc.send({type: 'ice',
id: c.id,
candidate: candidate,
});
else
c.localIceCandidates.push(candidate);
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};
/**
* flushLocalIceCandidates flushes any buffered local ICE candidates.
* It is called when we send an offer.
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*
* @function
*/
Stream.prototype.flushLocalIceCandidates = function () {
let c = this;
let candidates = c.localIceCandidates;
c.localIceCandidates = [];
candidates.forEach(candidate => {
try {
c.sc.send({type: 'ice',
id: c.id,
candidate: candidate,
});
} catch(e) {
console.warn(e);
}
});
c.localIceCandidates = [];
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};
/**
* flushRemoteIceCandidates flushes any buffered remote ICE candidates. It is
* called automatically when we get a remote description.
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*
* @function
*/
Stream.prototype.flushRemoteIceCandidates = async function () {
let c = this;
let candidates = c.remoteIceCandidates;
c.remoteIceCandidates = [];
/** @type {Array.<Promise<void>>} */
let promises = [];
candidates.forEach(candidate => {
promises.push(c.pc.addIceCandidate(candidate).catch(console.warn));
});
return await Promise.all(promises);
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};
/**
* negotiate negotiates or renegotiates an up stream. It is called
* automatically when required. If the client requires renegotiation, it
* is probably better to call restartIce which will cause negotiate to be
* called asynchronously.
*
* @function
* @param {boolean} [restartIce] - Whether to restart ICE.
*/
Stream.prototype.negotiate = async function (restartIce) {
let c = this;
if(!c.up)
throw new Error('not an up stream');
let options = {};
if(restartIce)
options = {iceRestart: true};
let offer = await c.pc.createOffer(options);
if(!offer)
throw(new Error("Didn't create offer"));
await c.pc.setLocalDescription(offer);
c.sc.send({
type: 'offer',
source: c.sc.id,
username: c.sc.username,
kind: this.localDescriptionSent ? 'renegotiate' : '',
id: c.id,
replace: this.replace,
label: c.label,
sdp: c.pc.localDescription.sdp,
});
this.localDescriptionSent = true;
this.replace = null;
c.flushLocalIceCandidates();
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};
/**
* restartIce causes an ICE restart on a stream. For up streams, it is
* called automatically when ICE signals that the connection has failed,
* but may also be called by the application. For down streams, it
* requests that the server perform an ICE restart. In either case,
* it returns immediately, negotiation will happen asynchronously.
*/
Stream.prototype.restartIce = function () {
let c = this;
if(!c.up) {
c.sc.send({
type: 'renegotiate',
id: c.id,
});
return;
}
if('restartIce' in c.pc) {
try {
c.pc.restartIce();
return;
} catch(e) {
console.warn(e);
}
}
// negotiate is async, but this returns immediately.
c.negotiate(true);
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};
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/**
* request sets the list of tracks. If this is not called, or called with
* a null argument, then the default is provided by ServerConnection.request.
*
* @param {Array<string>} what - a sequence of 'audio', 'video' or 'video-low'.
*/
Stream.prototype.request = function(what) {
let c = this;
c.sc.send({
type: 'requestStream',
id: c.id,
request: what,
});
};
/**
* updateStats is called periodically, if requested by setStatsInterval,
* in order to recompute stream statistics and invoke the onstats handler.
*
* @function
*/
Stream.prototype.updateStats = async function() {
let c = this;
let old = c.stats;
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/** @type{Object<string,unknown>} */
let stats = {};
let transceivers = c.pc.getTransceivers();
for(let i = 0; i < transceivers.length; i++) {
let t = transceivers[i];
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let stid = t.sender.track && t.sender.track.id;
let rtid = t.receiver.track && t.receiver.track.id;
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let report = null;
if(stid) {
try {
report = await t.sender.getStats();
} catch(e) {
}
}
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if(report) {
for(let r of report.values()) {
if(stid && r.type === 'outbound-rtp') {
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let id = stid;
// Firefox doesn't implement rid, use ssrc
// to discriminate simulcast tracks.
id = id + '-' + r.ssrc;
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if(!('bytesSent' in r))
continue;
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if(!stats[id])
stats[id] = {};
stats[id][r.type] = {};
stats[id][r.type].timestamp = r.timestamp;
stats[id][r.type].bytesSent = r.bytesSent;
if(old[id] && old[id][r.type])
stats[id][r.type].rate =
((r.bytesSent - old[id][r.type].bytesSent) * 1000 /
(r.timestamp - old[id][r.type].timestamp)) * 8;
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}
}
}
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report = null;
if(rtid) {
try {
report = await t.receiver.getStats();
} catch(e) {
console.error(e);
}
}
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if(report) {
for(let r of report.values()) {
if(rtid && r.type === 'inbound-rtp') {
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if(!('totalAudioEnergy' in r))
continue;
if(!stats[rtid])
stats[rtid] = {};
stats[rtid][r.type] = {};
stats[rtid][r.type].timestamp = r.timestamp;
stats[rtid][r.type].totalAudioEnergy = r.totalAudioEnergy;
if(old[rtid] && old[rtid][r.type])
stats[rtid][r.type].audioEnergy =
(r.totalAudioEnergy - old[rtid][r.type].totalAudioEnergy) * 1000 /
(r.timestamp - old[rtid][r.type].timestamp);
}
}
}
}
c.stats = stats;
if(c.onstats)
c.onstats.call(c, c.stats);
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};
/**
* setStatsInterval sets the interval in milliseconds at which the onstats
* handler will be called. This is only useful for up streams.
*
* @param {number} ms - The interval in milliseconds.
*/
Stream.prototype.setStatsInterval = function(ms) {
let c = this;
if(c.statsHandler) {
clearInterval(c.statsHandler);
c.statsHandler = null;
}
if(ms <= 0)
return;
c.statsHandler = setInterval(() => {
c.updateStats();
}, ms);
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};
/**
* A file in the process of being transferred.
* These are stored in the ServerConnection.transferredFiles dictionary.
*
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* State transitions:
* @example
* '' -> inviting -> connecting -> connected -> done -> closed
* any -> cancelled -> closed
*
*
* @parm {ServerConnection} sc
* @parm {string} userid
* @parm {string} rid
* @parm {boolean} up
* @parm {string} username
* @parm {string} mimetype
* @parm {number} size
* @constructor
*/
function TransferredFile(sc, userid, id, up, username, name, mimetype, size) {
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/**
* The server connection this file is associated with.
*
* @type {ServerConnection}
*/
this.sc = sc;
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/** The id of the remote peer.
*
* @type {string}
*/
this.userid = userid;
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/**
* The id of this file transfer.
*
* @type {string}
*/
this.id = id;
/**
* The negotiated file-transfer protocol version.
*
* This is the version of the file-transfer protocol, and is not
* necessarily equal to the version of the Galene protocol used by the
* server connection.
*
* @type {string}
*/
this.version = null;
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/**
* True if this is an upload.
*
* @type {boolean}
*/
this.up = up;
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/**
* The state of this file transfer. See the description of the
* constructor for possible state transitions.
*
* @type {string}
*/
this.state = '';
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/**
* The username of the remote peer.
*
* @type {string}
*/
this.username = username;
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/**
* The name of the file being transferred.
*
* @type {string}
*/
this.name = name;
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/**
* The MIME type of the file being transferred.
*
* @type {string}
*/
this.mimetype = mimetype;
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/**
* The size in bytes of the file being transferred.
*
* @type {number}
*/
this.size = size;
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/**
* The file being uploaded. Unused for downloads.
*
* @type {File}
*/
this.file = null;
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/**
* The peer connection used for the transfer.
*
* @type {RTCPeerConnection}
*/
this.pc = null;
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/**
* The datachannel used for the transfer.
*
* @type {RTCDataChannel}
*/
this.dc = null;
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/**
* Buffered remote ICE candidates.
*
* @type {Array<RTCIceCandidateInit>}
*/
this.candidates = [];
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/**
* The data received to date, stored as a list of blobs or array buffers,
* depending on what the browser supports.
*
* @type {Array<Blob|ArrayBuffer>}
*/
this.data = [];
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/**
* The total size of the data received to date.
*
* @type {number}
*/
this.datalen = 0;
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/**
* The main filetransfer callback.
*
* This is called whenever the state of the transfer changes,
* but may also be called multiple times in a single state, for example
* in order to display a progress bar. Call this.cancel in order
* to cancel the transfer.
*
* @type {(this: TransferredFile, type: string, [data]: string) => void}
*/
this.onevent = null;
}
/**
* The full id of this file transfer, used as a key in the transferredFiles
* dictionary.
*/
TransferredFile.prototype.fullid = function() {
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return this.userid + '-' + this.id;
};
/**
* Retrieve a transferred file from the transferredFiles dictionary.
*
* @param {string} userid
* @param {string} fileid
* @returns {TransferredFile}
*/
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ServerConnection.prototype.getTransferredFile = function(userid, fileid) {
return this.transferredFiles[userid + '-' + fileid];
};
/**
* Close a file transfer and remove it from the transferredFiles dictionary.
* Do not call this, call 'cancel' instead.
*/
TransferredFile.prototype.close = function() {
let f = this;
if(f.state === 'closed')
return;
if(f.state !== 'done' && f.state !== 'cancelled')
console.warn(
`TransferredFile.close called in unexpected state ${f.state}`,
);
if(f.dc) {
f.dc.onclose = null;
f.dc.onerror = null;
f.dc.onmessage = null;
}
if(f.pc)
f.pc.close();
f.dc = null;
f.pc = null;
f.data = [];
f.datalen = 0;
delete(f.sc.transferredFiles[f.fullid()]);
f.event('closed');
}
/**
* Buffer a chunk of data received during a file transfer.
* Do not call this, it is called automatically when data is received.
*
* @param {Blob|ArrayBuffer} data
*/
TransferredFile.prototype.bufferData = function(data) {
let f = this;
if(f.up)
throw new Error('buffering data in the wrong direction');
if(data instanceof Blob) {
f.datalen += data.size;
} else if(data instanceof ArrayBuffer) {
f.datalen += data.byteLength;
} else {
throw new Error('unexpected type for received data');
}
f.data.push(data);
}
/**
* Retreive the data buffered during a file transfer. Don't call this.
*
* @returns {Blob}
*/
TransferredFile.prototype.getBufferedData = function() {
let f = this;
if(f.up)
throw new Error('buffering data in wrong direction');
let blob = new Blob(f.data, {type: f.mimetype});
if(blob.size != f.datalen)
throw new Error('Inconsistent data size');
f.data = [];
f.datalen = 0;
return blob;
}
/**
* Set the file's state, and call the onevent callback.
*
* This calls the callback even if the state didn't change, which is
* useful if the client needs to display a progress bar.
*
* @param {string} state
* @param {any} [data]
*/
TransferredFile.prototype.event = function(state, data) {
let f = this;
f.state = state;
if(f.onevent)
f.onevent.call(f, state, data);
}
/**
* Send a cancel message for a file transfer.
*
* Don't call this, call TransferredFile.cancel instead.
*
* @param {ServerConnection} sc
* @param {string} userid
* @param {string} id
* @param {string|Error} [message]
*/
function sendFileCancel(sc, userid, id, message) {
let m = {
type: 'cancel',
id: id,
};
if(message)
m.message = message.toString();
sc.userMessage('filetransfer', userid, m);
}
/**
* Cancel a file transfer.
*
* Depending on the state, this will either forcibly close the connection,
* send a handshake, or do nothing. It will set the state to cancelled.
*
* @param {string|Error} [message]
*/
TransferredFile.prototype.cancel = function(message) {
let f = this;
if(f.state === 'closed')
return;
if(f.state !== '' && f.state !== 'done' && f.state !== 'cancelled')
sendFileCancel(f.sc, f.userid, f.id, message);
if(f.state !== 'done' && f.state !== 'cancelled')
f.event('cancelled', message);
f.close();
}
/**
* Forcibly terminate a file transfer.
*
* This is like cancel, but will not attempt to handshake.
* Use cancel instead of this, unless you know what you are doing.
*
* @param {string|Error} [data]
*/
TransferredFile.prototype.fail = function(data) {
let f = this;
if(f.state === 'done' || f.state === 'cancelled' || f.state === 'closed')
return;
f.event('cancelled', data);
f.close();
}
/**
* Initiate a file upload.
*
* This will cause the onfiletransfer callback to be called, at which
* point you should set up the onevent callback.
*
* @param {string} id
* @param {File} file
*/
ServerConnection.prototype.sendFile = function(id, file) {
let sc = this;
let fileid = newRandomId();
let user = sc.users[id];
if(!user)
throw new Error('offering upload to unknown user');
let f = new TransferredFile(
sc, id, fileid, true, user.username, file.name, file.type, file.size,
);
f.file = file;
try {
if(sc.onfiletransfer)
sc.onfiletransfer.call(sc, f);
else
throw new Error('this client does not implement file transfer');
} catch(e) {
f.cancel(e);
return;
}
if(f.state === 'closed') {
// the client cancelled the transfer
return;
}
sc.transferredFiles[f.fullid()] = f;
sc.userMessage('filetransfer', id, {
type: 'invite',
version: ["1"],
id: fileid,
name: f.name,
size: f.size,
mimetype: f.mimetype,
});
f.event('inviting');
}
/**
* Receive a file.
*
* Call this after the onfiletransfer callback has yielded an incoming
* file (up field set to false). If you wish to reject the file transfer,
* call cancel instead.
*/
TransferredFile.prototype.receive = async function() {
let f = this;
if(f.up)
throw new Error('Receiving in wrong direction');
if(f.pc)
throw new Error('Download already in progress');
let pc = new RTCPeerConnection(f.sc.getRTCConfiguration());
if(!pc) {
let err = new Error("Couldn't create peer connection");
f.fail(err);
return;
}
f.pc = pc;
f.event('connecting');
f.candidates = [];
pc.onsignalingstatechange = function(e) {
if(pc.signalingState === 'stable') {
f.candidates.forEach(c => pc.addIceCandidate(c).catch(console.warn));
f.candidates = [];
}
};
pc.onicecandidate = function(e) {
f.sc.userMessage('filetransfer', f.userid, {
type: 'ice',
id: f.id,
candidate: e.candidate,
});
};
f.dc = pc.createDataChannel('file');
f.data = [];
f.datalen = 0;
f.dc.onclose = function(e) {
f.cancel('remote peer closed connection');
};
f.dc.onmessage = function(e) {
f.receiveData(e.data).catch(e => f.cancel(e));
};
f.dc.onerror = function(e) {
/** @ts-ignore */
let err = e.error;
f.cancel(err)
};
let offer = await pc.createOffer();
if(!offer) {
f.cancel(new Error("Couldn't create offer"));
return;
}
await pc.setLocalDescription(offer);
f.sc.userMessage('filetransfer', f.userid, {
type: 'offer',
version: [f.version],
id: f.id,
sdp: pc.localDescription.sdp,
});
}
/**
* Negotiate a file transfer on the sender side.
* Don't call this, it is called automatically we receive an offer.
*
* @param {string} sdp
*/
TransferredFile.prototype.answer = async function(sdp) {
let f = this;
if(!f.up)
throw new Error('Sending file in wrong direction');
if(f.pc)
throw new Error('Transfer already in progress');
let pc = new RTCPeerConnection(f.sc.getRTCConfiguration());
if(!pc) {
let err = new Error("Couldn't create peer connection");
f.fail(err);
return;
}
f.pc = pc;
f.event('connecting');
f.candidates = [];
pc.onicecandidate = function(e) {
f.sc.userMessage('filetransfer', f.userid, {
type: 'ice',
id: f.id,
candidate: e.candidate,
});
};
pc.onsignalingstatechange = function(e) {
if(pc.signalingState === 'stable') {
f.candidates.forEach(c => pc.addIceCandidate(c).catch(console.warn));
f.candidates = [];
}
};
pc.ondatachannel = function(e) {
if(f.dc) {
f.cancel(new Error('Duplicate datachannel'));
return;
}
f.dc = /** @type{RTCDataChannel} */(e.channel);
f.dc.onclose = function(e) {
f.cancel('remote peer closed connection');
};
f.dc.onerror = function(e) {
/** @ts-ignore */
let err = e.error;
f.cancel(err);
}
f.dc.onmessage = function(e) {
if(e.data === 'done' && f.datalen === f.size) {
f.event('done');
f.dc.onclose = null;
f.dc.onerror = null;
f.close();
} else {
f.cancel(new Error('unexpected data from receiver'));
}
}
f.send().catch(e => f.cancel(e));
};
await pc.setRemoteDescription({
type: 'offer',
sdp: sdp,
});
let answer = await pc.createAnswer();
if(!answer)
throw new Error("Couldn't create answer");
await pc.setLocalDescription(answer);
f.sc.userMessage('filetransfer', f.userid, {
type: 'answer',
id: f.id,
sdp: pc.localDescription.sdp,
});
f.event('connected');
}
/**
* Transfer file data. Don't call this, it is called automatically
* after negotiation completes.
*/
TransferredFile.prototype.send = async function() {
let f = this;
if(!f.up)
throw new Error('sending in wrong direction');
let r = f.file.stream().getReader();
f.dc.bufferedAmountLowThreshold = 65536;
/** @param {Uint8Array} a */
async function write(a) {
while(f.dc.bufferedAmount > f.dc.bufferedAmountLowThreshold) {
await new Promise((resolve, reject) => {
if(!f.dc) {
reject(new Error('File is closed.'));
return;
}
f.dc.onbufferedamountlow = function(e) {
if(!f.dc) {
reject(new Error('File is closed.'));
return;
}
f.dc.onbufferedamountlow = null;
resolve();
}
});
}
f.dc.send(a);
f.datalen += a.length;
// we're already in the connected state, but invoke callbacks to
// that the application can display progress
f.event('connected');
}
while(true) {
let v = await r.read();
if(v.done)
break;
let data = v.value;
if(!(data instanceof Uint8Array))
throw new Error('Unexpected type for chunk');
/* Base SCTP only supports up to 16kB data chunks. There are
extensions to handle larger chunks, but they don't interoperate
between browsers, so we chop the file into small pieces. */
if(data.length <= 16384) {
await write(data);
} else {
for(let i = 0; i < v.value.length; i += 16384) {
let d = data.subarray(i, Math.min(i + 16384, data.length));
await write(d);
}
}
}
}
/**
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* Called after we receive an answer. Don't call this.
*
* @param {string} sdp
*/
TransferredFile.prototype.receiveFile = async function(sdp) {
let f = this;
if(f.up)
throw new Error('Receiving in wrong direction');
await f.pc.setRemoteDescription({
type: 'answer',
sdp: sdp,
});
f.event('connected');
}
/**
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* Called whenever we receive a chunk of data. Don't call this.
*
* @param {Blob|ArrayBuffer} data
*/
TransferredFile.prototype.receiveData = async function(data) {
let f = this;
if(f.up)
throw new Error('Receiving in wrong direction');
f.bufferData(data);
if(f.datalen < f.size) {
f.event('connected');
return;
}
f.dc.onmessage = null;
if(f.datalen != f.size) {
f.cancel('extra data at end of file');
return;
}
let blob = f.getBufferedData();
if(blob.size != f.size) {
f.cancel("inconsistent data size (this shouldn't happen)");
return;
}
f.event('done', blob);
// we've received the whole file. Send the final handshake, but don't
// complain if the peer has closed the channel in the meantime.
await new Promise((resolve, reject) => {
let timer = setTimeout(function(e) { resolve(); }, 2000);
f.dc.onclose = function(e) {
clearTimeout(timer);
resolve();
};
f.dc.onerror = function(e) {
clearTimeout(timer);
resolve();
};
f.dc.send('done');
});
f.close();
}
/**
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* fileTransfer handles a usermessage of kind 'filetransfer'. Don't call
* this, it is called automatically as needed.
*
* @param {string} id
* @param {string} username
* @param {object} message
*/
ServerConnection.prototype.fileTransfer = function(id, username, message) {
let sc = this;
switch(message.type) {
case 'invite': {
/** @type {string} */
let version;
if((message.version instanceof Array) && message.version.includes('1')) {
version = '1';
} else {
sendFileCancel(sc, id, message.id,
`Unknown protocol version ${message.version}; ` +
'perhaps you need to upgrade your client ?');
return;
}
let f = new TransferredFile(
sc, id, message.id, false, username,
message.name, message.mimetype, message.size,
);
f.version = version;
f.state = 'inviting';
try {
if(sc.onfiletransfer)
sc.onfiletransfer.call(sc, f);
else {
f.cancel('this client does not implement file transfer');
return;
}
} catch(e) {
f.cancel(e);
return;
}
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let fid = f.fullid();
if(fid in sc.transferredFiles) {
if(id === sc.id) {
f.cancel('cannot send file to self');
} else {
console.error('Duplicate id for file transfer');
f.cancel("duplicate id (this shouldn't happen)");
}
return;
}
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sc.transferredFiles[fid] = f;
break;
}
case 'offer': {
let f = sc.getTransferredFile(id, message.id);
if(!f) {
console.error(`Unexpected ${message.type} for file transfer`);
return;
}
if((message.version instanceof Array) && message.version.includes('1')) {
f.version = '1';
} else {
f.cancel(`Unknown protocol version ${message.version}; ` +
'perhaps you need to upgrade your client ?'
);
return;
}
f.answer(message.sdp).catch(e => f.cancel(e));
break;
}
case 'answer': {
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let f = sc.getTransferredFile(id, message.id);
if(!f) {
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console.error(`Unexpected ${message.type} for file transfer`);
return;
}
f.receiveFile(message.sdp).catch(e => f.cancel(e));
break;
}
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case 'ice':
{
let f = sc.getTransferredFile(id, message.id);
if(!f || !f.pc) {
console.warn(`Unexpected ${message.type} for file transfer`);
return;
}
if(f.pc.signalingState === 'stable')
f.pc.addIceCandidate(message.candidate).catch(console.warn);
else
f.candidates.push(message.candidate);
break;
}
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case 'cancel': {
let f = sc.getTransferredFile(id, message.id);
if(!f) {
console.error(`Unexpected ${message.type} for file transfer`);
return;
}
f.event('cancelled', message.message || null);
f.close();
break;
}
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case 'upice':
case 'downice':
case 'reject':
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case 'abort': {
let f = sc.getTransferredFile(id, message.id);
if(f)
f.cancel(`Obsolete file transfer message ${message.type};` +
' please upgrade your client');
return;
}
default:
console.error(`Unknown filetransfer message ${message.type}`);
break;
}
}