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galene/unbounded/unbounded.go

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package unbounded
import (
"sync"
)
// Type Channel implements an unbounded channel
type Channel[T any] struct {
// Ch triggers whenever the channel becomes non-empty
Ch chan struct{}
mu sync.Mutex
queue []T
}
// New creates a new unbounded channel
func New[T any]() *Channel[T] {
return &Channel[T]{
Ch: make(chan struct{}, 1),
}
}
// Put inserts a new element into ch.
// If ch was previously empty, it triggers ch.Ch.
func (ch *Channel[T]) Put(v T) {
ch.mu.Lock()
empty := len(ch.queue) == 0
ch.queue = append(ch.queue, v)
ch.mu.Unlock()
if empty {
select {
case ch.Ch <- struct{}{}:
default:
}
}
}
// Get removes all the elements of ch.
// It is usually called when ch.Ch triggers, but may be called at any time.
func (ch *Channel[T]) Get() []T {
ch.mu.Lock()
defer ch.mu.Unlock()
queue := ch.queue
ch.queue = nil
return queue
}