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Eliminate login from protocol.

The login message is replaced with handshake, which only carries
the client id.  Username and password is now in the join message.
Permissions is replaced with joined.
This commit is contained in:
Juliusz Chroboczek 2020-12-01 22:42:06 +01:00
parent b30d4fe537
commit 2546aae7c1
4 changed files with 198 additions and 130 deletions

View file

@ -29,7 +29,7 @@ let sc = new ServerConnection()
serverConnection.onconnected = ...;
serverConnection.onclose = ...;
serverConnection.onusermessage = ...;
serverConnection.onpermissions = ...;
serverConnection.onjoined = ...;
serverConnection.onuser = ...;
serverConnection.onchat = ...;
serverConnection.onclearchat = ...;
@ -55,18 +55,17 @@ You may now connect to the server.
serverConnection.connect(`wss://${location.host}/ws`);
```
You log-in, join a group and request media in the `onconnected` callback.
You typically join a group and request media in the `onconnected` callback:
```javascript
serverConnection.onconnected = function() {
this.login(username, password);
this.join(group);
this.join(group, 'join', username, password);
this.request('everything');
}
```
You should not attempt to push a stream to the server until it has granted
you the `present` permission through the `onpermissions` callback.
you the `present` permission through the `onjoined` callback.
## Managing groups and users

View file

@ -252,11 +252,16 @@ func delUpConn(c *webClient, id string) bool {
delete(c.up, id)
c.mu.Unlock()
g := c.group
if g != nil {
go func(clients []group.Client) {
for _, c := range clients {
c.PushConn(conn.id, nil, nil, "")
}
}(c.Group().GetClients(c))
}(g.GetClients(c))
} else {
log.Printf("Deleting connection for client with no group")
}
conn.pc.Close()
return true
@ -577,7 +582,12 @@ func (c *webClient) setRequested(requested map[string]uint32) error {
}
func pushConns(c group.Client) {
clients := c.Group().GetClients(c)
group := c.Group()
if group == nil {
log.Printf("Pushing connections to unjoined client")
return
}
clients := group.GetClients(c)
for _, cc := range clients {
ccc, ok := cc.(*webClient)
if ok {
@ -637,40 +647,38 @@ func (c *webClient) PushConn(id string, up conn.Up, tracks []conn.UpTrack, label
return nil
}
func StartClient(conn *websocket.Conn) (err error) {
func readMessage(conn *websocket.Conn, m *clientMessage) error {
err := conn.SetReadDeadline(time.Now().Add(15 * time.Second))
if err != nil {
return err
}
defer conn.SetReadDeadline(time.Time{})
return conn.ReadJSON(&m)
}
func StartClient(conn *websocket.Conn) error {
var m clientMessage
err = conn.SetReadDeadline(time.Now().Add(15 * time.Second))
err := readMessage(conn, &m)
if err != nil {
conn.Close()
return
}
err = conn.ReadJSON(&m)
if err != nil {
conn.Close()
return
}
err = conn.SetReadDeadline(time.Time{})
if err != nil {
conn.Close()
return
return err
}
if m.Type != "login" {
if m.Type != "handshake" {
conn.WriteMessage(websocket.CloseMessage,
websocket.FormatCloseMessage(
websocket.CloseProtocolError,
"you must login first",
"you must handshake first",
),
)
conn.Close()
return
return group.ProtocolError("client didn't handshake")
}
c := &webClient{
id: m.Id,
username: m.Username,
password: m.Password,
actionCh: make(chan interface{}, 10),
done: make(chan struct{}),
}
@ -678,50 +686,20 @@ func StartClient(conn *websocket.Conn) (err error) {
defer close(c.done)
c.writeCh = make(chan interface{}, 25)
c.writerDone = make(chan struct{})
go clientWriter(conn, c.writeCh, c.writerDone)
defer func() {
if isWSNormalError(err) {
err = nil
c.close(nil)
} else {
m, e := errorToWSCloseMessage(c.id, err)
var e []byte
if !isWSNormalError(err) {
var m *clientMessage
m, e = errorToWSCloseMessage(c.id, err)
if m != nil {
c.write(*m)
}
}
c.close(e)
}
}()
c.writerDone = make(chan struct{})
go clientWriter(conn, c.writeCh, c.writerDone)
err = conn.ReadJSON(&m)
if err != nil {
return err
}
if m.Type != "join" {
return group.ProtocolError("you must join a group first")
}
g, err := group.AddClient(m.Group, c)
if err != nil {
if os.IsNotExist(err) {
err = group.UserError("group does not exist")
} else if err == group.ErrNotAuthorised {
err = group.UserError("not authorised")
time.Sleep(200 * time.Millisecond)
}
return
}
if redirect := g.Redirect(); redirect != "" {
// We normally redirect at the HTTP level, but the group
// description could have been edited in the meantime.
err = group.UserError("group is now at " + redirect)
return
}
c.group = g
defer group.DelClient(c)
return clientLoop(c, conn)
}
@ -753,6 +731,13 @@ type kickAction struct {
}
func clientLoop(c *webClient, ws *websocket.Conn) error {
defer func() {
if c.group != nil {
group.DelClient(c)
c.group = nil
}
}()
read := make(chan interface{}, 1)
go clientReader(ws, read, c.done)
@ -765,27 +750,6 @@ func clientLoop(c *webClient, ws *websocket.Conn) error {
}
}()
perms := c.permissions
c.write(clientMessage{
Type: "permissions",
Permissions: &perms,
})
h := c.group.GetChatHistory()
for _, m := range h {
err := c.write(clientMessage{
Type: "chat",
Id: m.Id,
Username: m.User,
Time: m.Time,
Value: m.Value,
Kind: m.Kind,
})
if err != nil {
return err
}
}
readTime := time.Now()
ticker := time.NewTicker(10 * time.Second)
@ -889,9 +853,15 @@ func clientLoop(c *webClient, ws *websocket.Conn) error {
}
case permissionsChangedAction:
group := c.Group()
if group == nil {
return errors.New("Permissions changed in no group")
}
perms := c.permissions
c.write(clientMessage{
Type: "permissions",
Type: "joined",
Kind: "change",
Group: group.Name(),
Permissions: &perms,
})
if !c.permissions.Present {
@ -1018,11 +988,66 @@ func kickClient(g *group.Group, id, user, dest string, message string) error {
func handleClientMessage(c *webClient, m clientMessage) error {
switch m.Type {
case "request":
err := c.setRequested(m.Request)
case "join":
if m.Kind == "leave" {
if c.group == nil || c.group.Name() != m.Group {
return group.ProtocolError("you are not joined")
}
c.group = nil
c.permissions = group.ClientPermissions{}
perms := c.permissions
return c.write(clientMessage{
Type: "joined",
Kind: "leave",
Group: m.Group,
Permissions: &perms,
})
}
if m.Kind != "join" {
return group.ProtocolError("unknown kind")
}
if c.group != nil {
return group.ProtocolError("cannot join multiple groups")
}
c.username = m.Username
c.password = m.Password
g, err := group.AddClient(m.Group, c)
if err != nil {
if os.IsNotExist(err) {
return c.error(
group.UserError("group does not exist"),
)
} else if err == group.ErrNotAuthorised {
time.Sleep(200 * time.Millisecond)
return c.write(clientMessage{
Type: "joined",
Kind: "fail",
Group: m.Group,
Permissions: &group.ClientPermissions{},
Value: "not authorised",
})
}
return err
}
if redirect := g.Redirect(); redirect != "" {
// We normally redirect at the HTTP level, but the group
// description could have been edited in the meantime.
return c.error(
group.UserError("group is now at " + redirect),
)
}
c.group = g
perms := c.permissions
return c.write(clientMessage{
Type: "joined",
Kind: "join",
Group: m.Group,
Permissions: &perms,
})
case "request":
return c.setRequested(m.Request)
case "offer":
if !c.permissions.Present {
c.write(clientMessage{
@ -1080,16 +1105,20 @@ func handleClientMessage(c *webClient, m clientMessage) error {
}
case "chat", "usermessage":
if m.Id != c.id {
return group.UserError("wrong sender id")
return group.ProtocolError("wrong sender id")
}
if m.Username != "" && m.Username != c.username {
return group.UserError("wrong sender username")
return group.ProtocolError("wrong sender username")
}
g := c.group
if g == nil {
return c.error(group.UserError("join a group first"))
}
tm := group.ToJSTime(time.Now())
if m.Type == "chat" {
if m.Dest == "" {
c.group.AddToChatHistory(
g.AddToChatHistory(
m.Id, m.Username, tm, m.Kind, m.Value,
)
}
@ -1105,7 +1134,7 @@ func handleClientMessage(c *webClient, m clientMessage) error {
Value: m.Value,
}
if m.Dest == "" {
clients := c.group.GetClients(nil)
clients := g.GetClients(nil)
for _, cc := range clients {
ccc, ok := cc.(*webClient)
if ok {
@ -1113,7 +1142,7 @@ func handleClientMessage(c *webClient, m clientMessage) error {
}
}
} else {
cc := c.group.GetClient(m.Dest)
cc := g.GetClient(m.Dest)
if cc == nil {
return c.error(group.UserError("user unknown"))
}
@ -1125,16 +1154,20 @@ func handleClientMessage(c *webClient, m clientMessage) error {
}
case "groupaction":
if m.Id != c.id {
return group.UserError("wrong sender id")
return group.ProtocolError("wrong sender id")
}
if m.Username != "" && m.Username != c.username {
return group.UserError("wrong sender username")
return group.ProtocolError("wrong sender username")
}
g := c.group
if g == nil {
return c.error(group.UserError("join a group first"))
}
switch m.Kind {
case "clearchat":
c.group.ClearChatHistory()
g.ClearChatHistory()
m := clientMessage{Type: "clearchat"}
clients := c.group.GetClients(nil)
clients := g.GetClients(nil)
for _, cc := range clients {
cc, ok := cc.(*webClient)
if ok {
@ -1145,19 +1178,19 @@ func handleClientMessage(c *webClient, m clientMessage) error {
if !c.permissions.Op {
return c.error(group.UserError("not authorised"))
}
c.group.SetLocked(m.Kind == "lock", m.Value)
g.SetLocked(m.Kind == "lock", m.Value)
case "record":
if !c.permissions.Record {
return c.error(group.UserError("not authorised"))
}
for _, cc := range c.group.GetClients(c) {
for _, cc := range g.GetClients(c) {
_, ok := cc.(*diskwriter.Client)
if ok {
return c.error(group.UserError("already recording"))
}
}
disk := diskwriter.New(c.group)
_, err := group.AddClient(c.group.Name(), disk)
disk := diskwriter.New(g)
_, err := group.AddClient(g.Name(), disk)
if err != nil {
disk.Close()
return c.error(err)
@ -1167,7 +1200,7 @@ func handleClientMessage(c *webClient, m clientMessage) error {
if !c.permissions.Record {
return c.error(group.UserError("not authorised"))
}
for _, cc := range c.group.GetClients(c) {
for _, cc := range g.GetClients(c) {
disk, ok := cc.(*diskwriter.Client)
if ok {
disk.Close()
@ -1179,17 +1212,21 @@ func handleClientMessage(c *webClient, m clientMessage) error {
}
case "useraction":
if m.Id != c.id {
return group.UserError("wrong sender id")
return group.ProtocolError("wrong sender id")
}
if m.Username != "" && m.Username != c.username {
return group.UserError("wrong sender username")
return group.ProtocolError("wrong sender username")
}
g := c.group
if g == nil {
return c.error(group.UserError("join a group first"))
}
switch m.Kind {
case "op", "unop", "present", "unpresent":
if !c.permissions.Op {
return c.error(group.UserError("not authorised"))
}
err := setPermissions(c.group, m.Dest, m.Kind)
err := setPermissions(g, m.Dest, m.Kind)
if err != nil {
return c.error(err)
}
@ -1197,7 +1234,7 @@ func handleClientMessage(c *webClient, m clientMessage) error {
if !c.permissions.Op {
return c.error(group.UserError("not authorised"))
}
err := kickClient(c.group, m.Id, m.Username, m.Dest, m.Value)
err := kickClient(g, m.Id, m.Username, m.Dest, m.Value)
if err != nil {
return c.error(err)
}
@ -1207,7 +1244,7 @@ func handleClientMessage(c *webClient, m clientMessage) error {
case "pong":
// nothing
case "ping":
c.write(clientMessage{
return c.write(clientMessage{
Type: "pong",
})
default:

View file

@ -108,11 +108,14 @@ function ServerConnection() {
*/
this.onuser = null;
/**
* onpermissions is called whenever the current user's permissions change
* onjoined is called whenever we join or leave a group or whenever the
* permissions we have in a group change.
*
* @type{(this: ServerConnection, permissions: Object<string,boolean>) => void}
* kind is one of 'join', 'fail', 'change' or 'leave'.
*
* @type{(this: ServerConnection, kind: string, group: string, permissions: Object<string,boolean>, message: string) => void}
*/
this.onpermissions = null;
this.onjoined = null;
/**
* ondownstream is called whenever a new down stream is added. It
* should set up the stream's callbacks; actually setting up the UI
@ -237,14 +240,16 @@ ServerConnection.prototype.connect = async function(url) {
reject(e);
};
this.socket.onopen = function(e) {
sc.send({
type: 'handshake',
id: sc.id,
});
if(sc.onconnected)
sc.onconnected.call(sc);
resolve(sc);
};
this.socket.onclose = function(e) {
sc.permissions = {};
if(sc.onpermissions)
sc.onpermissions.call(sc, {});
for(let id in sc.down) {
let c = sc.down[id];
delete(sc.down[id]);
@ -252,6 +257,9 @@ ServerConnection.prototype.connect = async function(url) {
if(c.onclose)
c.onclose.call(c);
}
if(sc.group && sc.onjoined)
sc.onjoined.call(sc, 'leave', sc.group, {}, '');
sc.group = null;
if(sc.onclose)
sc.onclose.call(sc, e.code, e.reason);
reject(new Error('websocket close ' + e.code + ' ' + e.reason));
@ -280,10 +288,19 @@ ServerConnection.prototype.connect = async function(url) {
case 'label':
sc.gotLabel(m.id, m.value);
break;
case 'permissions':
case 'joined':
if(sc.group) {
if(m.group !== sc.group) {
throw new Error('Joined multiple groups');
}
} else {
sc.group = m.group;
}
sc.permissions = m.permissions;
if(sc.onpermissions)
sc.onpermissions.call(sc, m.permissions);
if(sc.onjoined)
sc.onjoined.call(sc, m.kind, m.group,
m.permissions || {},
m.value || null);
break;
case 'user':
if(sc.onuser)
@ -324,28 +341,33 @@ ServerConnection.prototype.connect = async function(url) {
}
/**
* login authenticates with the server.
* join requests to join a group. The onjoined callback will be called
* when we've effectively joined.
*
* @param {string} username - the username to login as.
* @param {string} group - The name of the group to join.
* @param {string} username - the username to join as.
* @param {string} password - the password.
*/
ServerConnection.prototype.login = function(username, password) {
ServerConnection.prototype.join = function(group, username, password) {
this.send({
type: 'login',
id: this.id,
type: 'join',
kind: 'join',
group: group,
username: username,
password: password,
});
}
/**
* join joins a group.
* leave leaves a group. The onjoined callback will be called when we've
* effectively left.
*
* @param {string} group - The name of the group to join.
*/
ServerConnection.prototype.join = function(group) {
ServerConnection.prototype.leave = function(group) {
this.send({
type: 'join',
kind: 'leave',
group: group,
});
}

View file

@ -281,9 +281,7 @@ function setConnected(connected) {
function gotConnected() {
setConnected(true);
let up = getUserPass();
this.login(up.username, up.password);
this.join(group);
this.request(getSettings().request);
this.join(group, up.username, up.password);
}
/**
@ -1409,14 +1407,26 @@ function displayUsername() {
let presentRequested = null;
/**
* @this {ServerConnection}
* @param {string} group
* @param {Object<string,boolean>} perms
*/
async function gotPermissions(perms) {
async function gotJoined(kind, group, perms, message) {
if(kind === 'fail') {
displayError('The server said: ' + message);
this.close();
return;
}
displayUsername();
setButtonsVisibility();
if(kind !== 'leave')
this.request(getSettings().request);
try {
if(serverConnection.permissions.present && !findUpMedia('local')) {
if(kind === 'join' &&
serverConnection.permissions.present && !findUpMedia('local')) {
if(presentRequested) {
if(presentRequested === 'mike')
updateSettings({video: ''});
@ -2172,7 +2182,7 @@ async function serverConnect() {
serverConnection.onclose = gotClose;
serverConnection.ondownstream = gotDownStream;
serverConnection.onuser = gotUser;
serverConnection.onpermissions = gotPermissions;
serverConnection.onjoined = gotJoined;
serverConnection.onchat = addToChatbox;
serverConnection.onclearchat = clearChat;
serverConnection.onusermessage = function(id, dest, username, time, priviledged, kind, message) {