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Some more tweaks to JS typing.
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parent
f2c8116559
commit
480922268e
2 changed files with 31 additions and 37 deletions
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@ -83,7 +83,7 @@ function ServerConnection() {
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* clientdata is a convenient place to attach data to a ServerConnection.
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* clientdata is a convenient place to attach data to a ServerConnection.
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* It is not used by the library.
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* It is not used by the library.
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*
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*
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* @type{Object<any,any>}
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* @type{Object<unknown,unknown>}
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*/
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*/
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this.userdata = {};
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this.userdata = {};
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@ -92,25 +92,25 @@ function ServerConnection() {
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/**
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/**
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* onconnected is called when the connection has been established
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* onconnected is called when the connection has been established
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*
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*
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* @type{(this: ServerConnection) => any}
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* @type{(this: ServerConnection) => void}
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*/
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*/
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this.onconnected = null;
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this.onconnected = null;
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/**
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/**
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* onclose is called when the connection is closed
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* onclose is called when the connection is closed
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*
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*
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* @type{(this: ServerConnection, code: number, reason: string) => any}
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* @type{(this: ServerConnection, code: number, reason: string) => void}
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*/
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*/
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this.onclose = null;
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this.onclose = null;
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/**
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/**
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* onuser is called whenever a user is added or removed from the group
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* onuser is called whenever a user is added or removed from the group
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*
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*
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* @type{(this: ServerConnection, id: string, kind: string, username: string) => any}
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* @type{(this: ServerConnection, id: string, kind: string, username: string) => void}
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*/
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*/
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this.onuser = null;
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this.onuser = null;
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/**
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/**
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* onpermissions is called whenever the current user's permissions change
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* onpermissions is called whenever the current user's permissions change
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*
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*
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* @type{(this: ServerConnection, permissions: Object<string,boolean>) => any}
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* @type{(this: ServerConnection, permissions: Object<string,boolean>) => void}
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*/
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*/
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this.onpermissions = null;
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this.onpermissions = null;
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/**
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/**
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@ -118,27 +118,27 @@ function ServerConnection() {
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* should set up the stream's callbacks; actually setting up the UI
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* should set up the stream's callbacks; actually setting up the UI
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* should be done in the stream's ondowntrack callback.
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* should be done in the stream's ondowntrack callback.
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*
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*
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* @type{(this: ServerConnection, stream: Stream) => any}
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* @type{(this: ServerConnection, stream: Stream) => void}
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*/
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*/
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this.ondownstream = null;
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this.ondownstream = null;
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/**
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/**
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* onchat is called whenever a new chat message is received.
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* onchat is called whenever a new chat message is received.
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*
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*
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* @type {(this: ServerConnection, id: string, username: string, kind: string, message: string) => any}
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* @type {(this: ServerConnection, id: string, username: string, kind: string, message: string) => void}
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*/
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*/
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this.onchat = null;
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this.onchat = null;
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/**
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/**
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* onclearchat is called whenever the server requests that the chat
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* onclearchat is called whenever the server requests that the chat
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* be cleared.
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* be cleared.
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*
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*
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* @type{(this: ServerConnection) => any}
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* @type{(this: ServerConnection) => void}
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*/
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*/
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this.onclearchat = null;
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this.onclearchat = null;
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/**
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/**
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* onusermessage is called when the server sends an error or warning
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* onusermessage is called when the server sends an error or warning
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* message that should be displayed to the user.
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* message that should be displayed to the user.
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*
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*
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* @type{(this: ServerConnection, kind: string, message: string) => any}
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* @type{(this: ServerConnection, kind: string, message: string) => void}
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*/
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*/
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this.onusermessage = null;
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this.onusermessage = null;
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}
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}
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@ -739,10 +739,10 @@ function Stream(sc, id, pc) {
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this.renegotiate = false;
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this.renegotiate = false;
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/**
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/**
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* The statistics last computed by the stats handler. This is
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* The statistics last computed by the stats handler. This is
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* a dictionary indexed by track id, with each value a disctionary of
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* a dictionary indexed by track id, with each value a dictionary of
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* statistics.
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* statistics.
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*
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*
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* @type {Object<string,any>}
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* @type {Object<string,unknown>}
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*/
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*/
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this.stats = {};
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this.stats = {};
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/**
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/**
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@ -755,7 +755,7 @@ function Stream(sc, id, pc) {
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/**
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/**
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* clientdata is a convenient place to attach data to a Stream.
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* clientdata is a convenient place to attach data to a Stream.
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* It is not used by the library.
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* It is not used by the library.
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* @type{Object<any,any>}
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* @type{Object<unknown,unknown>}
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*/
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*/
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this.userdata = {};
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this.userdata = {};
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@ -764,21 +764,21 @@ function Stream(sc, id, pc) {
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/**
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/**
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* onclose is called when the stream is closed.
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* onclose is called when the stream is closed.
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*
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*
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* @type{(this: Stream) => any}
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* @type{(this: Stream) => void}
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*/
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*/
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this.onclose = null;
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this.onclose = null;
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/**
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/**
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* onerror is called whenever an error occurs. If the error is
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* onerror is called whenever an error occurs. If the error is
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* fatal, then onclose will be called afterwards.
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* fatal, then onclose will be called afterwards.
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*
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*
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* @type{(this: Stream, error: any) => any}
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* @type{(this: Stream, error: unknown) => void}
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*/
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*/
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this.onerror = null;
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this.onerror = null;
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/**
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/**
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* onnegotiationcompleted is called whenever negotiation or
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* onnegotiationcompleted is called whenever negotiation or
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* renegotiation has completed.
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* renegotiation has completed.
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*
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*
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* @type{(this: Stream) => any}
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* @type{(this: Stream) => void}
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*/
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*/
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this.onnegotiationcompleted = null;
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this.onnegotiationcompleted = null;
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/**
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/**
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@ -786,32 +786,32 @@ function Stream(sc, id, pc) {
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* If the stream parameter differs from its previous value, then it
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* If the stream parameter differs from its previous value, then it
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* indicates that the old stream has been discarded.
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* indicates that the old stream has been discarded.
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*
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*
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* @type{(this: Stream, track: MediaStreamTrack, transceiver: RTCRtpTransceiver, label: string, stream: MediaStream) => any}
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* @type{(this: Stream, track: MediaStreamTrack, transceiver: RTCRtpTransceiver, label: string, stream: MediaStream) => void}
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*/
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*/
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this.ondowntrack = null;
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this.ondowntrack = null;
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/**
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/**
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* onlabel is called whenever the server sets a new label for the stream.
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* onlabel is called whenever the server sets a new label for the stream.
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*
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*
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* @type{(this: Stream, label: string) => any}
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* @type{(this: Stream, label: string) => void}
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*/
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*/
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this.onlabel = null;
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this.onlabel = null;
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/**
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/**
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* onstatus is called whenever the status of the stream changes.
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* onstatus is called whenever the status of the stream changes.
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*
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*
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* @type{(this: Stream, status: string) => any}
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* @type{(this: Stream, status: string) => void}
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*/
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*/
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this.onstatus = null;
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this.onstatus = null;
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/**
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/**
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* onabort is called when the server requested that an up stream be
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* onabort is called when the server requested that an up stream be
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* closed. It is the resposibility of the client to close the stream.
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* closed. It is the resposibility of the client to close the stream.
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*
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*
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* @type{(this: Stream) => any}
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* @type{(this: Stream) => void}
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*/
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*/
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this.onabort = null;
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this.onabort = null;
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/**
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/**
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* onstats is called when we have new statistics about the connection
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* onstats is called when we have new statistics about the connection
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*
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*
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* @type{(this: Stream, stats: Object<any,any>) => any}
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* @type{(this: Stream, stats: Object<unknown,unknown>) => void}
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*/
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*/
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this.onstats = null;
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this.onstats = null;
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}
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}
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@ -855,7 +855,7 @@ Stream.prototype.close = function(sendclose) {
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* @function
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* @function
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*/
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*/
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Stream.prototype.flushIceCandidates = async function () {
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Stream.prototype.flushIceCandidates = async function () {
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/** @type {Promise<any>[]} */
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/** @type {Promise<void>[]} */
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let promises = [];
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let promises = [];
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this.iceCandidates.forEach(c => {
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this.iceCandidates.forEach(c => {
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promises.push(this.pc.addIceCandidate(c).catch(console.warn));
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promises.push(this.pc.addIceCandidate(c).catch(console.warn));
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@ -937,6 +937,7 @@ Stream.prototype.restartIce = function () {
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Stream.prototype.updateStats = async function() {
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Stream.prototype.updateStats = async function() {
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let c = this;
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let c = this;
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let old = c.stats;
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let old = c.stats;
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/** @type{Object<string,unknown>} */
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let stats = {};
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let stats = {};
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let transceivers = c.pc.getTransceivers();
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let transceivers = c.pc.getTransceivers();
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@ -1504,32 +1504,25 @@ function chatResizer(e) {
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document.getElementById('resizer').addEventListener('mousedown', chatResizer, false);
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document.getElementById('resizer').addEventListener('mousedown', chatResizer, false);
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/** @enum {string} */
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const MessageLevel = {
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info: 'info',
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warning: 'warning',
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error: 'error',
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}
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/**
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/**
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* @param {string} message
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* @param {unknown} message
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* @param {MessageLevel} [level]
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* @param {string} [level]
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*/
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*/
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function displayError(message, level) {
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function displayError(message, level) {
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if(!level)
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if(!level)
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level = MessageLevel.error;
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level = "error";
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var background = 'linear-gradient(to right, #e20a0a, #df2d2d)';
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var background = 'linear-gradient(to right, #e20a0a, #df2d2d)';
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var position = 'center';
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var position = 'center';
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var gravity = 'top';
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var gravity = 'top';
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switch(level) {
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switch(level) {
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case MessageLevel.info:
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case "info":
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background = 'linear-gradient(to right, #529518, #96c93d)';
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background = 'linear-gradient(to right, #529518, #96c93d)';
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position = 'right';
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position = 'right';
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gravity = 'bottom';
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gravity = 'bottom';
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break;
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break;
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case MessageLevel.warning:
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case "warning":
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background = "linear-gradient(to right, #edd800, #c9c200)";
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background = "linear-gradient(to right, #edd800, #c9c200)";
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break;
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break;
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}
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}
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@ -1547,17 +1540,17 @@ function displayError(message, level) {
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}
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}
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/**
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/**
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* @param {string} message
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* @param {unknown} message
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*/
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*/
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function displayWarning(message) {
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function displayWarning(message) {
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return displayError(message, MessageLevel.warning);
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return displayError(message, "warning");
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}
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}
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/**
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/**
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* @param {string} message
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* @param {unknown} message
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*/
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*/
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function displayMessage(message) {
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function displayMessage(message) {
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return displayError(message, MessageLevel.info);
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return displayError(message, "info");
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}
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}
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document.getElementById('userform').onsubmit = function(e) {
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document.getElementById('userform').onsubmit = function(e) {
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