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https://github.com/jech/galene.git
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Force a user interaction before token login.
This avoids issues with autoplay being disabled.
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parent
14aeb125be
commit
8fe2e9ca5f
4 changed files with 55 additions and 34 deletions
4
CHANGES
4
CHANGES
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@ -2,7 +2,9 @@ Galene 0.9.1 (unreleased)
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* Added an example client with minimal functionality under static/example.
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* Fixed a race condition that would cause the client to run with
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undefined settings if the initial connection was extremely quick.
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undefined settings if the initial connection was extremely fast.
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* Changed the token login to force a user interaction in order to avoid
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issues with autoplay.
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* Implemented client-side timeouts (we already had one on the server side).
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* Reduced the server-side timeout.
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* Don't attempt to set the file descriptor limit, since recent versions
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@ -715,17 +715,17 @@ h1 {
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font-weight: bold;
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}
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.userform {
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.login {
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display: inline
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}
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.userform label {
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.loginform label {
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min-width: 3em;
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display: inline-block;
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padding-top: 10px;
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}
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.userform input[type="text"], .userform input[type="password"] {
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.loginform input[type="text"], .loginform input[type="password"] {
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width: 100%;
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}
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@ -101,10 +101,12 @@
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</div>
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<div class="login-container invisible" id="login-container">
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<div class="login-box">
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<form id="userform" class="userform">
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<label for="username">Username</label>
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<input id="username" type="text" name="username"
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autocomplete="username" class="form-control"/>
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<form id="loginform" class="loginform">
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<div id="userform">
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<label for="username">Username</label>
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<input id="username" type="text" name="username"
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autocomplete="username" class="form-control"/>
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</div>
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<div id="passwordform">
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<label for="password">Password</label>
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<input id="password" type="password" name="password"
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@ -35,8 +35,8 @@ let pwAuth = false;
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/** @type {string} */
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let token = null;
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/** @type {boolean} */
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let connectingAgain = false;
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/** @type {string} */
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let probingState = null;
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/**
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* @typedef {Object} settings
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@ -317,8 +317,6 @@ function setConnected(connected) {
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} else {
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userbox.classList.add('invisible');
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connectionbox.classList.remove('invisible');
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if(!connectingAgain)
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displayError('Disconnected', 'error');
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hideVideo();
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window.onresize = null;
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}
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@ -329,9 +327,7 @@ function setConnected(connected) {
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*/
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async function gotConnected() {
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setConnected(true);
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let again = connectingAgain;
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connectingAgain = false;
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await join(again);
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await join();
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}
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/**
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@ -352,10 +348,7 @@ function setChangePassword(username) {
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}
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}
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/**
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* @param {boolean} again
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*/
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async function join(again) {
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async function join() {
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let username = getInputElement('username').value.trim();
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let credentials;
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if(token) {
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@ -364,11 +357,30 @@ async function join(again) {
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type: 'token',
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token: token,
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};
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if(!again)
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// the first time around, we need to join with no username in
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// order to give the server a chance to reply with 'need-username'.
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switch(probingState) {
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case null:
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// when logging in with a token, we need to give the user
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// a chance to interact with the page in order to enable
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// autoplay. Probe the group first in order to determine if
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// we need a username. We should really extend the protocol
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// to have a simpler protocol for probing.
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probingState = 'probing';
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username = null;
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break;
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case 'need-username':
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case 'success':
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probingState = null;
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break
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default:
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console.warn(`Unexpected probing state ${probingState}`);
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probingState = null;
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break;
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}
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} else {
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if(probingState !== null) {
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console.warn(`Unexpected probing state ${probingState}`);
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probingState = null;
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}
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let pw = getInputElement('password').value;
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getInputElement('password').value = '';
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if(!groupStatus.authServer) {
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@ -420,9 +432,9 @@ function gotClose(code, reason) {
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if(code != 1000) {
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console.warn('Socket close', code, reason);
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}
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let form = document.getElementById('userform');
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let form = document.getElementById('loginform');
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if(!(form instanceof HTMLFormElement))
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throw new Error('Bad type for userform');
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throw new Error('Bad type for loginform');
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form.active = true;
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}
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@ -2471,14 +2483,13 @@ async function gotJoined(kind, group, perms, status, data, error, message) {
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switch(kind) {
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case 'fail':
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if(error === 'need-username' || error === 'duplicate-username') {
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if(probingState === 'probing' && error === 'need-username') {
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probingState = 'need-username';
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setVisibility('passwordform', false);
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connectingAgain = true;
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} else {
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token = null;
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}
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if(error !== 'need-username')
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displayError('The server said: ' + message);
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}
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this.close();
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setButtonsVisibility();
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return;
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@ -2489,13 +2500,21 @@ async function gotJoined(kind, group, perms, status, data, error, message) {
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return;
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case 'leave':
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this.close();
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token = null;
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setButtonsVisibility();
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setChangePassword(null);
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return;
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case 'join':
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case 'change':
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token = null;
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if(probingState === 'probing') {
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probingState = 'success';
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setVisibility('userform', false);
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setVisibility('passwordform', false);
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this.close();
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setButtonsVisibility();
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return;
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} else {
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token = null;
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}
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// don't discard endPoint and friends
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for(let key in status)
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groupStatus[key] = status[key];
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@ -2515,8 +2534,6 @@ async function gotJoined(kind, group, perms, status, data, error, message) {
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return;
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}
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token = null;
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let input = /** @type{HTMLTextAreaElement} */
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(document.getElementById('input'));
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input.placeholder = 'Type /help for help';
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@ -3907,12 +3924,12 @@ function displayMessage(message) {
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return displayError(message, "info");
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}
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document.getElementById('userform').onsubmit = async function(e) {
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document.getElementById('loginform').onsubmit = async function(e) {
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e.preventDefault();
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let form = this;
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if(!(form instanceof HTMLFormElement))
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throw new Error('Bad type for userform');
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throw new Error('Bad type for loginform');
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setVisibility('passwordform', true);
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