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Remove up media when closing the socket.
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commit
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2 changed files with 12 additions and 4 deletions
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@ -36,9 +36,11 @@ serverConnection.onclearchat = ...;
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serverConnection.ondownstream = ...;
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serverConnection.ondownstream = ...;
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```
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```
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The `onconnected` callback is called when we connect to the server;
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The `onconnected` callback is called when we connect to the server. The
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`onclose` is the opposite of `onconnected`. `onusermessage` indicates
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`onclose` callback is called when the socket is closed; you should use it
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a message from the server that should be displayed to the user.
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to close all your outgoing streams (incoming streams will be closed by the
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server). `onusermessage` indicates a message from the server that should
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be displayed to the user.
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The other callbacks will only be called after you join a group. `onuser`
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The other callbacks will only be called after you join a group. `onuser`
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is used to indicate that a user has joined or left the current group.
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is used to indicate that a user has joined or left the current group.
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@ -69,6 +69,7 @@ function gotConnected() {
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}
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}
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function gotClose(code, reason) {
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function gotClose(code, reason) {
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delUpMediaKind(null);
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setConnected(false);
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setConnected(false);
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if(code != 1000)
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if(code != 1000)
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console.warn('Socket close', code, reason);
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console.warn('Socket close', code, reason);
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@ -395,10 +396,15 @@ function delUpMedia(c) {
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setButtonsVisibility()
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setButtonsVisibility()
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}
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}
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/**
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* delUpMediaKind reoves all up media of the given kind. If kind is
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* falseish, it removes all up media.
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* @param {string} kind
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*/
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function delUpMediaKind(kind) {
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function delUpMediaKind(kind) {
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for(let id in serverConnection.up) {
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for(let id in serverConnection.up) {
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let c = serverConnection.up[id];
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let c = serverConnection.up[id];
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if(c.kind != kind)
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if(kind && c.kind != kind)
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continue
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continue
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c.close(true);
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c.close(true);
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delMedia(id);
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delMedia(id);
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