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Lock filter framerate to webcam framerate.
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ca6020a27e
commit
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1 changed files with 25 additions and 3 deletions
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@ -783,9 +783,11 @@ async function setMaxVideoThroughput(c, bps) {
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*/
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*/
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function Filter(stream, f) {
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function Filter(stream, f) {
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/** @type {MediaStream} */
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/** @type {MediaStream} */
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this.input = stream;
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this.inputStream = stream;
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/** @type {(this: Filter, src: HTMLElement, dest: HTMLCanvasElement) => void} */
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/** @type {(this: Filter, src: HTMLElement, dest: HTMLCanvasElement) => void} */
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this.f = f;
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this.f = f;
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/** @type {number} */
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this.frameRate = 30;
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/** @type {HTMLVideoElement} */
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/** @type {HTMLVideoElement} */
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this.video = document.createElement('video');
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this.video = document.createElement('video');
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/** @type {HTMLCanvasElement} */
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/** @type {HTMLCanvasElement} */
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@ -796,13 +798,16 @@ function Filter(stream, f) {
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this.outputStream = null;
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this.outputStream = null;
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/** @type {number} */
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/** @type {number} */
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this.timer = null;
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this.timer = null;
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/** @type {number} */
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this.count = 0;
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//this.input.getTracks().forEach(t => console.log(t.getSettings()));
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/** @ts-ignore */
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/** @ts-ignore */
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this.captureStream = this.canvas.captureStream(0);
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this.captureStream = this.canvas.captureStream(0);
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this.outputStream = new MediaStream();
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this.outputStream = new MediaStream();
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this.outputStream.addTrack(this.captureStream.getTracks()[0]);
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this.outputStream.addTrack(this.captureStream.getTracks()[0]);
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this.input.getTracks().forEach(t => {
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this.inputStream.getTracks().forEach(t => {
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t.onended = e => this.stop();
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t.onended = e => this.stop();
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if(t.kind != 'video')
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if(t.kind != 'video')
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this.outputStream.addTrack(t);
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this.outputStream.addTrack(t);
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@ -810,10 +815,27 @@ function Filter(stream, f) {
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this.video.srcObject = stream;
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this.video.srcObject = stream;
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this.video.muted = true;
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this.video.muted = true;
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this.video.play();
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this.video.play();
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this.timer = setInterval(() => this.draw(), 1000 / 30);
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this.timer = setInterval(() => this.draw(), 1000 / this.frameRate);
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}
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}
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Filter.prototype.draw = function() {
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Filter.prototype.draw = function() {
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// check framerate evecry 30 frames
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if((this.count % 30) === 0) {
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let frameRate = 0;
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this.inputStream.getTracks().forEach(t => {
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if(t.kind === 'video') {
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let r = t.getSettings().frameRate;
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if(r)
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frameRate = r;
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}
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});
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if(frameRate && frameRate != this.frameRate) {
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clearTimeout(this.timer);
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this.timer = setInterval(() => this.draw(), 1000 / this.frameRate);
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}
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}
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this.count++;
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this.canvas.width = this.video.videoWidth;
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this.canvas.width = this.video.videoWidth;
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this.canvas.height = this.video.videoHeight;
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this.canvas.height = this.video.videoHeight;
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this.f(this.video, this.canvas);
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this.f(this.video, this.canvas);
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