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Keep track of stream direction.
This simplifies the interface since close does the right thing without help from the application. Also improves error checking.
This commit is contained in:
parent
1c5bce2a38
commit
f002a83806
2 changed files with 26 additions and 13 deletions
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@ -253,7 +253,7 @@ ServerConnection.prototype.connect = async function(url) {
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for(let id in sc.down) {
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let c = sc.down[id];
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delete(sc.down[id]);
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c.close(false);
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c.close();
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if(c.onclose)
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c.onclose.call(c);
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}
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@ -423,9 +423,9 @@ ServerConnection.prototype.newUpStream = function(id) {
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if(!pc)
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throw new Error("Couldn't create peer connection");
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if(sc.up[id]) {
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sc.up[id].close(false);
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sc.up[id].close();
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}
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let c = new Stream(this, id, pc);
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let c = new Stream(this, id, pc, true);
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sc.up[id] = c;
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pc.onnegotiationneeded = async e => {
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@ -545,15 +545,18 @@ ServerConnection.prototype.gotOffer = async function(id, labels, offer, renegoti
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// Unless the server indicates that this is a renegotiation with
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// all parameters unchanged, tear down the existing connection.
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delete(sc.down[id]);
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c.close(false);
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c.close();
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c = null;
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}
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if(sc.up[id])
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throw new Error('Duplicate connection id');
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if(!c) {
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let pc = new RTCPeerConnection({
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iceServers: this.iceServers,
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});
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c = new Stream(this, id, pc);
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c = new Stream(this, id, pc, false);
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sc.down[id] = c;
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c.pc.onicecandidate = function(e) {
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@ -681,7 +684,7 @@ ServerConnection.prototype.gotClose = function(id) {
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if(!c)
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throw new Error('unknown down stream');
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delete(this.down[id]);
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c.close(false);
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c.close();
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if(c.onclose)
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c.onclose.call(c);
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};
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@ -730,7 +733,7 @@ ServerConnection.prototype.gotRemoteIce = async function(id, candidate) {
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*
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* @constructor
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*/
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function Stream(sc, id, pc) {
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function Stream(sc, id, pc, up) {
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/**
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* The associated ServerConnection.
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*
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@ -745,6 +748,13 @@ function Stream(sc, id, pc) {
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* @const
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*/
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this.id = id;
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/**
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* Indicates whether the stream is in the client->server direction.
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*
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* @type {boolean}
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* @const
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*/
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this.up = up
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/**
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* For up streams, one of "local" or "screenshare".
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*
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@ -884,10 +894,9 @@ function Stream(sc, id, pc) {
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}
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/**
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* close closes an up stream. It should not be called for down streams.
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* @param {boolean} sendclose - whether to send a close message to the server
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* close closes a stream.
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*/
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Stream.prototype.close = function(sendclose) {
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Stream.prototype.close = function() {
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let c = this;
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if(c.statsHandler) {
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clearInterval(c.statsHandler);
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@ -904,7 +913,7 @@ Stream.prototype.close = function(sendclose) {
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}
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c.pc.close();
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if(sendclose) {
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if(c.up && c.localDescriptionSent) {
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try {
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c.sc.send({
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type: 'close',
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@ -983,6 +992,8 @@ Stream.prototype.flushRemoteIceCandidates = async function () {
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*/
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Stream.prototype.negotiate = async function (restartIce) {
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let c = this;
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if(!c.up)
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throw new Error('not an up stream');
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let options = {};
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if(restartIce)
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@ -1022,6 +1033,8 @@ Stream.prototype.negotiate = async function (restartIce) {
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Stream.prototype.restartIce = function () {
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let c = this;
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if(!c.up)
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throw new Error('not an up stream');
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if('restartIce' in c.pc) {
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try {
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@ -963,7 +963,7 @@ function delUpMedia(c) {
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} catch(e) {
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console.warn(e);
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}
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c.close(true);
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c.close();
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delete(serverConnection.up[c.id]);
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setButtonsVisibility()
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}
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@ -978,7 +978,7 @@ function delUpMediaKind(kind) {
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let c = serverConnection.up[id];
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if(kind && c.kind != kind)
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continue
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c.close(true);
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c.close();
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delMedia(id);
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delete(serverConnection.up[id]);
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}
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