mirror of
https://github.com/jech/galene.git
synced 2024-11-10 10:45:58 +01:00
2546aae7c1
The login message is replaced with handshake, which only carries the client id. Username and password is now in the join message. Permissions is replaced with joined.
1121 lines
30 KiB
JavaScript
1121 lines
30 KiB
JavaScript
// Copyright (c) 2020 by Juliusz Chroboczek.
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// This is not open source software. Copy it, and I'll break into your
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// house and tell your three year-old that Santa doesn't exist.
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'use strict';
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/**
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* toHex formats an array as a hexadecimal string.
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* @param {number[]|Uint8Array} array - the array to format
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* @returns {string} - the hexadecimal representation of array
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*/
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function toHex(array) {
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let a = new Uint8Array(array);
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function hex(x) {
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let h = x.toString(16);
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if(h.length < 2)
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h = '0' + h;
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return h;
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}
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return a.reduce((x, y) => x + hex(y), '');
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}
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/** randomid returns a random string of 32 hex digits (16 bytes).
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* @returns {string}
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*/
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function randomid() {
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let a = new Uint8Array(16);
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crypto.getRandomValues(a);
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return toHex(a);
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}
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/**
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* ServerConnection encapsulates a websocket connection to the server and
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* all the associated streams.
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* @constructor
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*/
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function ServerConnection() {
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/**
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* The id of this connection.
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*
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* @type {string}
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* @const
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*/
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this.id = randomid();
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/**
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* The group that we have joined, or nil if we haven't joined yet.
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*
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* @type {string}
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*/
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this.group = null;
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/**
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* The underlying websocket.
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*
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* @type {WebSocket}
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*/
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this.socket = null;
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/**
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* The set of all up streams, indexed by their id.
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*
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* @type {Object<string,Stream>}
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*/
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this.up = {};
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/**
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* The set of all down streams, indexed by their id.
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*
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* @type {Object<string,Stream>}
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*/
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this.down = {};
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/**
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* The ICE configuration used by all associated streams.
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*
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* @type {RTCIceServer[]}
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*/
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this.iceServers = null;
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/**
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* The permissions granted to this connection.
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*
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* @type {Object<string,boolean>}
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*/
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this.permissions = {};
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/**
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* userdata is a convenient place to attach data to a ServerConnection.
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* It is not used by the library.
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*
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* @type{Object<unknown,unknown>}
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*/
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this.userdata = {};
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/* Callbacks */
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/**
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* onconnected is called when the connection has been established
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*
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* @type{(this: ServerConnection) => void}
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*/
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this.onconnected = null;
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/**
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* onclose is called when the connection is closed
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*
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* @type{(this: ServerConnection, code: number, reason: string) => void}
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*/
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this.onclose = null;
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/**
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* onuser is called whenever a user is added or removed from the group
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*
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* @type{(this: ServerConnection, id: string, kind: string, username: string) => void}
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*/
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this.onuser = null;
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/**
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* onjoined is called whenever we join or leave a group or whenever the
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* permissions we have in a group change.
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*
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* kind is one of 'join', 'fail', 'change' or 'leave'.
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*
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* @type{(this: ServerConnection, kind: string, group: string, permissions: Object<string,boolean>, message: string) => void}
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*/
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this.onjoined = null;
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/**
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* ondownstream is called whenever a new down stream is added. It
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* should set up the stream's callbacks; actually setting up the UI
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* should be done in the stream's ondowntrack callback.
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*
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* @type{(this: ServerConnection, stream: Stream) => void}
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*/
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this.ondownstream = null;
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/**
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* onchat is called whenever a new chat message is received.
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*
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* @type {(this: ServerConnection, id: string, dest: string, username: string, time: number, priviledged: boolean, kind: string, message: string) => void}
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*/
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this.onchat = null;
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/**
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* onusermessage is called when an application-specific message is
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* received. Id is null when the message originated at the server,
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* a user-id otherwise.
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*
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* 'kind' is typically one of 'error', 'warning', 'info' or 'mute'. If
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* 'id' is non-null, 'priviledged' indicates whether the message was
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* sent by an operator.
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*
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* @type {(this: ServerConnection, id: string, dest: string, username: string, time: number, priviledged: boolean, kind: string, message: string) => void}
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*/
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this.onusermessage = null;
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/**
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* onclearchat is called whenever the server requests that the chat
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* be cleared.
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*
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* @type{(this: ServerConnection) => void}
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*/
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this.onclearchat = null;
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}
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/**
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* @typedef {Object} message
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* @property {string} type
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* @property {string} [kind]
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* @property {string} [id]
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* @property {string} [dest]
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* @property {string} [username]
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* @property {string} [password]
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* @property {boolean} [priviledged]
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* @property {Object<string,boolean>} [permissions]
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* @property {string} [group]
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* @property {string} [value]
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* @property {RTCSessionDescriptionInit} [offer]
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* @property {RTCSessionDescriptionInit} [answer]
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* @property {RTCIceCandidate} [candidate]
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* @property {Object<string,string>} [labels]
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* @property {Object<string,(boolean|number)>} [request]
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*/
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/**
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* close forcibly closes a server connection. The onclose callback will
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* be called when the connection is effectively closed.
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*/
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ServerConnection.prototype.close = function() {
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this.socket && this.socket.close(1000, 'Close requested by client');
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this.socket = null;
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}
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/**
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* send sends a message to the server.
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* @param {message} m - the message to send.
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*/
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ServerConnection.prototype.send = function(m) {
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if(!this.socket || this.socket.readyState !== this.socket.OPEN) {
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// send on a closed socket doesn't throw
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throw(new Error('Connection is not open'));
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}
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return this.socket.send(JSON.stringify(m));
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}
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/**
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* getIceServers fetches an ICE configuration from the server and
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* populates the iceServers field of a ServerConnection. It is called
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* lazily by connect.
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*
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* @returns {Promise<RTCIceServer[]>}
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* @function
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*/
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ServerConnection.prototype.getIceServers = async function() {
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let r = await fetch('/ice-servers.json');
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if(!r.ok)
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throw new Error("Couldn't fetch ICE servers: " +
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r.status + ' ' + r.statusText);
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let servers = await r.json();
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if(!(servers instanceof Array))
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throw new Error("couldn't parse ICE servers");
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this.iceServers = servers;
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return servers;
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}
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/**
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* connect connects to the server.
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*
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* @param {string} url - The URL to connect to.
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* @returns {Promise<ServerConnection>}
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* @function
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*/
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ServerConnection.prototype.connect = async function(url) {
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let sc = this;
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if(sc.socket) {
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sc.socket.close(1000, 'Reconnecting');
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sc.socket = null;
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}
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if(!sc.iceServers) {
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try {
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await sc.getIceServers();
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} catch(e) {
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console.warn(e);
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}
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}
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sc.socket = new WebSocket(url);
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return await new Promise((resolve, reject) => {
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this.socket.onerror = function(e) {
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reject(e);
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};
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this.socket.onopen = function(e) {
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sc.send({
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type: 'handshake',
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id: sc.id,
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});
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if(sc.onconnected)
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sc.onconnected.call(sc);
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resolve(sc);
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};
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this.socket.onclose = function(e) {
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sc.permissions = {};
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for(let id in sc.down) {
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let c = sc.down[id];
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delete(sc.down[id]);
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c.close(false);
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if(c.onclose)
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c.onclose.call(c);
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}
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if(sc.group && sc.onjoined)
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sc.onjoined.call(sc, 'leave', sc.group, {}, '');
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sc.group = null;
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if(sc.onclose)
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sc.onclose.call(sc, e.code, e.reason);
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reject(new Error('websocket close ' + e.code + ' ' + e.reason));
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};
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this.socket.onmessage = function(e) {
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let m = JSON.parse(e.data);
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switch(m.type) {
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case 'offer':
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sc.gotOffer(m.id, m.labels, m.offer, m.kind === 'renegotiate');
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break;
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case 'answer':
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sc.gotAnswer(m.id, m.answer);
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break;
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case 'renegotiate':
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sc.gotRenegotiate(m.id)
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break;
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case 'close':
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sc.gotClose(m.id);
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break;
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case 'abort':
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sc.gotAbort(m.id);
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break;
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case 'ice':
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sc.gotRemoteIce(m.id, m.candidate);
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break;
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case 'label':
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sc.gotLabel(m.id, m.value);
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break;
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case 'joined':
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if(sc.group) {
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if(m.group !== sc.group) {
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throw new Error('Joined multiple groups');
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}
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} else {
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sc.group = m.group;
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}
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sc.permissions = m.permissions;
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if(sc.onjoined)
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sc.onjoined.call(sc, m.kind, m.group,
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m.permissions || {},
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m.value || null);
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break;
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case 'user':
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if(sc.onuser)
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sc.onuser.call(sc, m.id, m.kind, m.username);
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break;
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case 'chat':
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if(sc.onchat)
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sc.onchat.call(
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sc, m.id, m.dest, m.username, m.time,
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m.privileged, m.kind, m.value,
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);
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break;
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case 'usermessage':
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if(sc.onusermessage)
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sc.onusermessage.call(
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sc, m.id, m.dest, m.username, m.time,
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m.priviledged, m.kind, m.value,
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);
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break;
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case 'clearchat':
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if(sc.onclearchat)
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sc.onclearchat.call(sc);
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break;
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case 'ping':
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sc.send({
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type: 'pong',
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});
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break;
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case 'pong':
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/* nothing */
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break;
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default:
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console.warn('Unexpected server message', m.type);
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return;
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}
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};
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});
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}
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/**
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* join requests to join a group. The onjoined callback will be called
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* when we've effectively joined.
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*
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* @param {string} group - The name of the group to join.
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* @param {string} username - the username to join as.
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* @param {string} password - the password.
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*/
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ServerConnection.prototype.join = function(group, username, password) {
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this.send({
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type: 'join',
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kind: 'join',
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group: group,
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username: username,
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password: password,
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});
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}
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/**
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* leave leaves a group. The onjoined callback will be called when we've
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* effectively left.
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*
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* @param {string} group - The name of the group to join.
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*/
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ServerConnection.prototype.leave = function(group) {
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this.send({
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type: 'join',
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kind: 'leave',
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group: group,
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});
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}
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/**
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* request sets the list of requested media types.
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*
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* @param {string} what - One of '', 'audio', 'screenshare' or 'everything'.
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*/
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ServerConnection.prototype.request = function(what) {
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/** @type {Object<string,boolean>} */
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let request = {};
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switch(what) {
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case '':
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request = {};
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break;
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case 'audio':
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request = {audio: true};
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break;
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case 'screenshare':
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request = {audio: true, screenshare: true};
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break;
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case 'everything':
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request = {audio: true, screenshare: true, video: true};
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break;
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default:
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console.error(`Unknown value ${what} in request`);
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break;
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}
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this.send({
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type: 'request',
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request: request,
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});
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};
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/**
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* newUpStream requests the creation of a new up stream.
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*
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* @param {string} [id] - The id of the stream to create.
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* @returns {Stream}
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*/
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ServerConnection.prototype.newUpStream = function(id) {
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let sc = this;
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if(!id) {
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id = randomid();
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if(sc.up[id])
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throw new Error('Eek!');
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}
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let pc = new RTCPeerConnection({
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iceServers: sc.iceServers || [],
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});
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if(!pc)
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throw new Error("Couldn't create peer connection");
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if(sc.up[id]) {
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sc.up[id].close(false);
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}
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let c = new Stream(this, id, pc);
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sc.up[id] = c;
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pc.onnegotiationneeded = async e => {
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await c.negotiate();
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};
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pc.onicecandidate = e => {
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if(!e.candidate)
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return;
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c.gotLocalIce(e.candidate);
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};
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pc.oniceconnectionstatechange = e => {
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if(c.onstatus)
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c.onstatus.call(c, pc.iceConnectionState);
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if(pc.iceConnectionState === 'failed')
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c.restartIce();
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};
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pc.ontrack = console.error;
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return c;
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}
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/**
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* chat sends a chat message to the server. The server will normally echo
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* the message back to the client.
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*
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* @param {string} username - The sender's username.
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* @param {string} kind - The kind of message, either "" or "me".
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* @param {string} dest - The id to send the message to, empty for broadcast.
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* @param {string} value - The text of the message.
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*/
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ServerConnection.prototype.chat = function(username, kind, dest, value) {
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this.send({
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type: 'chat',
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id: this.id,
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dest: dest,
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username: username,
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kind: kind,
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value: value,
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});
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};
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/**
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* userAction sends a request to act on a user.
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*
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* @param {string} username - The sender's username.
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* @param {string} kind - One of "op", "unop", "kick", "present", "unpresent".
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* @param {string} dest - The id of the user to act upon.
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* @param {string} [value] - An optional user-readable message.
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*/
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ServerConnection.prototype.userAction = function(username, kind, dest, value) {
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this.send({
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type: 'useraction',
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id: this.id,
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dest: dest,
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username: username,
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kind: kind,
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value: value,
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});
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};
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/**
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* userMessage sends an application-specific message to a user.
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*
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* @param {string} username - The sender's username.
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* @param {string} kind - The kind of application-specific message.
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* @param {string} dest - The id of the user to send the message to.
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* @param {string} [value] - An optional parameter.
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*/
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ServerConnection.prototype.userMessage = function(username, kind, dest, value) {
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this.send({
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type: 'usermessage',
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id: this.id,
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dest: dest,
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username: username,
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kind: kind,
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value: value,
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});
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};
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/**
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* groupAction sends a request to act on the current group.
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*
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* @param {string} username - The sender's username.
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* @param {string} kind - One of "clearchat", "lock", "unlock", "record or
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* "unrecord".
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* @param {string} [message] - An optional user-readable message.
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*/
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ServerConnection.prototype.groupAction = function(username, kind, message) {
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this.send({
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type: 'groupaction',
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id: this.id,
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kind: kind,
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username: username,
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value: message,
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});
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};
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/**
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* Called when we receive an offer from the server. Don't call this.
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*
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* @param {string} id
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* @param {Object<string, string>} labels
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* @param {RTCSessionDescriptionInit} offer
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* @param {boolean} renegotiate
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* @function
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*/
|
|
ServerConnection.prototype.gotOffer = async function(id, labels, offer, renegotiate) {
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let sc = this;
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let c = sc.down[id];
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if(c && !renegotiate) {
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|
// SDP is rather inflexible as to what can be renegotiated.
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|
// Unless the server indicates that this is a renegotiation with
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// all parameters unchanged, tear down the existing connection.
|
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delete(sc.down[id]);
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c.close(false);
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c = null;
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}
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if(!c) {
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let pc = new RTCPeerConnection({
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iceServers: this.iceServers,
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});
|
|
c = new Stream(this, id, pc);
|
|
sc.down[id] = c;
|
|
|
|
c.pc.onicecandidate = function(e) {
|
|
if(!e.candidate)
|
|
return;
|
|
c.gotLocalIce(e.candidate);
|
|
};
|
|
|
|
pc.oniceconnectionstatechange = e => {
|
|
if(c.onstatus)
|
|
c.onstatus.call(c, pc.iceConnectionState);
|
|
if(pc.iceConnectionState === 'failed') {
|
|
sc.send({type: 'renegotiate',
|
|
id: id,
|
|
});
|
|
}
|
|
};
|
|
|
|
c.pc.ontrack = function(e) {
|
|
let label = e.transceiver && c.labelsByMid[e.transceiver.mid];
|
|
if(label) {
|
|
c.labels[e.track.id] = label;
|
|
} else {
|
|
console.warn("Couldn't find label for track");
|
|
}
|
|
if(c.stream !== e.streams[0]) {
|
|
c.stream = e.streams[0];
|
|
let label =
|
|
e.transceiver && c.labelsByMid[e.transceiver.mid];
|
|
c.labels[e.track.id] = label;
|
|
if(c.ondowntrack) {
|
|
c.ondowntrack.call(
|
|
c, e.track, e.transceiver, label, e.streams[0],
|
|
);
|
|
}
|
|
if(c.onlabel) {
|
|
c.onlabel.call(c, label);
|
|
}
|
|
}
|
|
};
|
|
}
|
|
|
|
c.labelsByMid = labels;
|
|
|
|
if(sc.ondownstream)
|
|
sc.ondownstream.call(sc, c);
|
|
|
|
await c.pc.setRemoteDescription(offer);
|
|
await c.flushIceCandidates();
|
|
let answer = await c.pc.createAnswer();
|
|
if(!answer)
|
|
throw new Error("Didn't create answer");
|
|
await c.pc.setLocalDescription(answer);
|
|
this.send({
|
|
type: 'answer',
|
|
id: id,
|
|
answer: answer,
|
|
});
|
|
if(c.onnegotiationcompleted)
|
|
c.onnegotiationcompleted.call(c);
|
|
};
|
|
|
|
/**
|
|
* Called when we receive a stream label from the server. Don't call this.
|
|
*
|
|
* @param {string} id
|
|
* @param {string} label
|
|
*/
|
|
ServerConnection.prototype.gotLabel = function(id, label) {
|
|
let c = this.down[id];
|
|
if(!c)
|
|
throw new Error('Got label for unknown id');
|
|
|
|
c.label = label;
|
|
if(c.onlabel)
|
|
c.onlabel.call(c, label);
|
|
};
|
|
|
|
/**
|
|
* Called when we receive an answer from the server. Don't call this.
|
|
*
|
|
* @param {string} id
|
|
* @param {RTCSessionDescriptionInit} answer
|
|
* @function
|
|
*/
|
|
ServerConnection.prototype.gotAnswer = async function(id, answer) {
|
|
let c = this.up[id];
|
|
if(!c)
|
|
throw new Error('unknown up stream');
|
|
try {
|
|
await c.pc.setRemoteDescription(answer);
|
|
} catch(e) {
|
|
if(c.onerror)
|
|
c.onerror.call(c, e);
|
|
return;
|
|
}
|
|
await c.flushIceCandidates();
|
|
if(c.onnegotiationcompleted)
|
|
c.onnegotiationcompleted.call(c);
|
|
};
|
|
|
|
/**
|
|
* Called when we receive a renegotiation request from the server. Don't
|
|
* call this.
|
|
*
|
|
* @param {string} id
|
|
* @function
|
|
*/
|
|
ServerConnection.prototype.gotRenegotiate = async function(id) {
|
|
let c = this.up[id];
|
|
if(!c)
|
|
throw new Error('unknown up stream');
|
|
c.restartIce();
|
|
};
|
|
|
|
/**
|
|
* Called when we receive a close request from the server. Don't call this.
|
|
*
|
|
* @param {string} id
|
|
*/
|
|
ServerConnection.prototype.gotClose = function(id) {
|
|
let c = this.down[id];
|
|
if(!c)
|
|
throw new Error('unknown down stream');
|
|
delete(this.down[id]);
|
|
c.close(false);
|
|
if(c.onclose)
|
|
c.onclose.call(c);
|
|
};
|
|
|
|
/**
|
|
* Called when we receive an abort message from the server. Don't call this.
|
|
*
|
|
* @param {string} id
|
|
*/
|
|
ServerConnection.prototype.gotAbort = function(id) {
|
|
let c = this.up[id];
|
|
if(!c)
|
|
throw new Error('unknown up stream');
|
|
if(c.onabort)
|
|
c.onabort.call(c);
|
|
};
|
|
|
|
/**
|
|
* Called when we receive an ICE candidate from the server. Don't call this.
|
|
*
|
|
* @param {string} id
|
|
* @param {RTCIceCandidate} candidate
|
|
* @function
|
|
*/
|
|
ServerConnection.prototype.gotRemoteIce = async function(id, candidate) {
|
|
let c = this.up[id];
|
|
if(!c)
|
|
c = this.down[id];
|
|
if(!c)
|
|
throw new Error('unknown stream');
|
|
if(c.pc.remoteDescription)
|
|
await c.pc.addIceCandidate(candidate).catch(console.warn);
|
|
else
|
|
c.remoteIceCandidates.push(candidate);
|
|
};
|
|
|
|
/**
|
|
* Stream encapsulates a MediaStream, a set of tracks.
|
|
*
|
|
* A stream is said to go "up" if it is from the client to the server, and
|
|
* "down" otherwise.
|
|
*
|
|
* @param {ServerConnection} sc
|
|
* @param {string} id
|
|
* @param {RTCPeerConnection} pc
|
|
*
|
|
* @constructor
|
|
*/
|
|
function Stream(sc, id, pc) {
|
|
/**
|
|
* The associated ServerConnection.
|
|
*
|
|
* @type {ServerConnection}
|
|
* @const
|
|
*/
|
|
this.sc = sc;
|
|
/**
|
|
* The id of this stream.
|
|
*
|
|
* @type {string}
|
|
* @const
|
|
*/
|
|
this.id = id;
|
|
/**
|
|
* For up streams, one of "local" or "screenshare".
|
|
*
|
|
* @type {string}
|
|
*/
|
|
this.kind = null;
|
|
/**
|
|
* For down streams, a user-readable label.
|
|
*
|
|
* @type {string}
|
|
*/
|
|
this.label = null;
|
|
/**
|
|
* The associated RTCPeerConnectoin. This is null before the stream
|
|
* is connected, and may change over time.
|
|
*
|
|
* @type {RTCPeerConnection}
|
|
*/
|
|
this.pc = pc;
|
|
/**
|
|
* The associated MediaStream. This is null before the stream is
|
|
* connected, and may change over time.
|
|
*
|
|
* @type {MediaStream}
|
|
*/
|
|
this.stream = null;
|
|
/**
|
|
* Track labels, indexed by track id.
|
|
*
|
|
* @type {Object<string,string>}
|
|
*/
|
|
this.labels = {};
|
|
/**
|
|
* Track labels, indexed by mid.
|
|
*
|
|
* @type {Object<string,string>}
|
|
*/
|
|
this.labelsByMid = {};
|
|
/**
|
|
* Buffered local ICE candidates. This will be flushed by
|
|
* flushIceCandidates when the PC becomes stable.
|
|
*
|
|
* @type {RTCIceCandidate[]}
|
|
*/
|
|
this.localIceCandidates = [];
|
|
/**
|
|
* Buffered remote ICE candidates. This will be flushed by
|
|
* flushIceCandidates when the PC becomes stable.
|
|
*
|
|
* @type {RTCIceCandidate[]}
|
|
*/
|
|
this.remoteIceCandidates = [];
|
|
/**
|
|
* Indicates whether it is legal to renegotiate at this point. If
|
|
* this is false, a new connection must be negotiated.
|
|
*
|
|
* @type {boolean}
|
|
*/
|
|
this.renegotiate = false;
|
|
/**
|
|
* The statistics last computed by the stats handler. This is
|
|
* a dictionary indexed by track id, with each value a dictionary of
|
|
* statistics.
|
|
*
|
|
* @type {Object<string,unknown>}
|
|
*/
|
|
this.stats = {};
|
|
/**
|
|
* The id of the periodic handler that computes statistics, as
|
|
* returned by setInterval.
|
|
*
|
|
* @type {number}
|
|
*/
|
|
this.statsHandler = null;
|
|
/**
|
|
* userdata is a convenient place to attach data to a Stream.
|
|
* It is not used by the library.
|
|
*
|
|
* @type{Object<unknown,unknown>}
|
|
*/
|
|
this.userdata = {};
|
|
|
|
/* Callbacks */
|
|
|
|
/**
|
|
* onclose is called when the stream is closed.
|
|
*
|
|
* @type{(this: Stream) => void}
|
|
*/
|
|
this.onclose = null;
|
|
/**
|
|
* onerror is called whenever an error occurs. If the error is
|
|
* fatal, then onclose will be called afterwards.
|
|
*
|
|
* @type{(this: Stream, error: unknown) => void}
|
|
*/
|
|
this.onerror = null;
|
|
/**
|
|
* onnegotiationcompleted is called whenever negotiation or
|
|
* renegotiation has completed.
|
|
*
|
|
* @type{(this: Stream) => void}
|
|
*/
|
|
this.onnegotiationcompleted = null;
|
|
/**
|
|
* ondowntrack is called whenever a new track is added to a stream.
|
|
* If the stream parameter differs from its previous value, then it
|
|
* indicates that the old stream has been discarded.
|
|
*
|
|
* @type{(this: Stream, track: MediaStreamTrack, transceiver: RTCRtpTransceiver, label: string, stream: MediaStream) => void}
|
|
*/
|
|
this.ondowntrack = null;
|
|
/**
|
|
* onlabel is called whenever the server sets a new label for the stream.
|
|
*
|
|
* @type{(this: Stream, label: string) => void}
|
|
*/
|
|
this.onlabel = null;
|
|
/**
|
|
* onstatus is called whenever the status of the stream changes.
|
|
*
|
|
* @type{(this: Stream, status: string) => void}
|
|
*/
|
|
this.onstatus = null;
|
|
/**
|
|
* onabort is called when the server requested that an up stream be
|
|
* closed. It is the resposibility of the client to close the stream.
|
|
*
|
|
* @type{(this: Stream) => void}
|
|
*/
|
|
this.onabort = null;
|
|
/**
|
|
* onstats is called when we have new statistics about the connection
|
|
*
|
|
* @type{(this: Stream, stats: Object<unknown,unknown>) => void}
|
|
*/
|
|
this.onstats = null;
|
|
}
|
|
|
|
/**
|
|
* close closes an up stream. It should not be called for down streams.
|
|
* @param {boolean} sendclose - whether to send a close message to the server
|
|
*/
|
|
Stream.prototype.close = function(sendclose) {
|
|
let c = this;
|
|
if(c.statsHandler) {
|
|
clearInterval(c.statsHandler);
|
|
c.statsHandler = null;
|
|
}
|
|
|
|
if(c.stream) {
|
|
c.stream.getTracks().forEach(t => {
|
|
try {
|
|
t.stop();
|
|
} catch(e) {
|
|
}
|
|
});
|
|
}
|
|
c.pc.close();
|
|
|
|
if(sendclose) {
|
|
try {
|
|
c.sc.send({
|
|
type: 'close',
|
|
id: c.id,
|
|
});
|
|
} catch(e) {
|
|
}
|
|
}
|
|
c.sc = null;
|
|
};
|
|
|
|
/**
|
|
* Called when we get a local ICE candidate. Don't call this.
|
|
*
|
|
* @param {RTCIceCandidate} candidate
|
|
* @function
|
|
*/
|
|
Stream.prototype.gotLocalIce = function(candidate) {
|
|
let c = this;
|
|
if(c.pc.remoteDescription)
|
|
c.sc.send({type: 'ice',
|
|
id: c.id,
|
|
candidate: candidate,
|
|
});
|
|
else
|
|
c.localIceCandidates.push(candidate);
|
|
}
|
|
|
|
/**
|
|
* flushIceCandidates flushes any buffered ICE candidates. It is called
|
|
* automatically when the connection reaches a stable state.
|
|
* @function
|
|
*/
|
|
Stream.prototype.flushIceCandidates = async function () {
|
|
let c = this;
|
|
c.localIceCandidates.forEach(candidate => {
|
|
try {
|
|
c.sc.send({type: 'ice',
|
|
id: c.id,
|
|
candidate: candidate,
|
|
});
|
|
} catch(e) {
|
|
console.warn(e);
|
|
}
|
|
});
|
|
|
|
/** @type {Array.<Promise<void>>} */
|
|
let promises = [];
|
|
c.remoteIceCandidates.forEach(candidate => {
|
|
promises.push(this.pc.addIceCandidate(candidate).catch(console.warn));
|
|
});
|
|
c.remoteIceCandidates = [];
|
|
return await Promise.all(promises);
|
|
};
|
|
|
|
/**
|
|
* negotiate negotiates or renegotiates an up stream. It is called
|
|
* automatically when required. If the client requires renegotiation, it
|
|
* is probably better to call restartIce which will cause negotiate to be
|
|
* called asynchronously.
|
|
*
|
|
* @function
|
|
* @param {boolean} [restartIce] - Whether to restart ICE.
|
|
*/
|
|
Stream.prototype.negotiate = async function (restartIce) {
|
|
let c = this;
|
|
|
|
let options = {};
|
|
if(restartIce)
|
|
options = {iceRestart: true};
|
|
let offer = await c.pc.createOffer(options);
|
|
if(!offer)
|
|
throw(new Error("Didn't create offer"));
|
|
await c.pc.setLocalDescription(offer);
|
|
|
|
// mids are not known until this point
|
|
c.pc.getTransceivers().forEach(t => {
|
|
if(t.sender && t.sender.track) {
|
|
let label = c.labels[t.sender.track.id];
|
|
if(label)
|
|
c.labelsByMid[t.mid] = label;
|
|
else
|
|
console.warn("Couldn't find label for track");
|
|
}
|
|
});
|
|
|
|
c.sc.send({
|
|
type: 'offer',
|
|
kind: this.renegotiate ? 'renegotiate' : '',
|
|
id: c.id,
|
|
labels: c.labelsByMid,
|
|
offer: offer,
|
|
});
|
|
this.renegotiate = true;
|
|
};
|
|
|
|
/**
|
|
* restartIce causes an ICE restart on an up stream. It is called
|
|
* automatically when ICE signals that the connection has failed. It
|
|
* returns immediately, negotiation will happen asynchronously.
|
|
*/
|
|
|
|
Stream.prototype.restartIce = function () {
|
|
let c = this;
|
|
|
|
if('restartIce' in c.pc) {
|
|
try {
|
|
/** @ts-ignore */
|
|
c.pc.restartIce();
|
|
return;
|
|
} catch(e) {
|
|
console.warn(e);
|
|
}
|
|
}
|
|
|
|
// negotiate is async, but this returns immediately.
|
|
c.negotiate(true);
|
|
};
|
|
|
|
/**
|
|
* updateStats is called periodically, if requested by setStatsInterval,
|
|
* in order to recompute stream statistics and invoke the onstats handler.
|
|
*
|
|
* @function
|
|
*/
|
|
Stream.prototype.updateStats = async function() {
|
|
let c = this;
|
|
let old = c.stats;
|
|
/** @type{Object<string,unknown>} */
|
|
let stats = {};
|
|
|
|
let transceivers = c.pc.getTransceivers();
|
|
for(let i = 0; i < transceivers.length; i++) {
|
|
let t = transceivers[i];
|
|
let stid = t.sender.track && t.sender.track.id;
|
|
let rtid = t.receiver.track && t.receiver.track.id;
|
|
|
|
let report = null;
|
|
if(stid) {
|
|
try {
|
|
report = await t.sender.getStats();
|
|
} catch(e) {
|
|
}
|
|
}
|
|
|
|
if(report) {
|
|
for(let r of report.values()) {
|
|
if(stid && r.type === 'outbound-rtp') {
|
|
if(!('bytesSent' in r))
|
|
continue;
|
|
if(!stats[stid])
|
|
stats[stid] = {};
|
|
stats[stid][r.type] = {};
|
|
stats[stid][r.type].timestamp = r.timestamp;
|
|
stats[stid][r.type].bytesSent = r.bytesSent;
|
|
if(old[stid] && old[stid][r.type])
|
|
stats[stid][r.type].rate =
|
|
((r.bytesSent - old[stid][r.type].bytesSent) * 1000 /
|
|
(r.timestamp - old[stid][r.type].timestamp)) * 8;
|
|
}
|
|
}
|
|
}
|
|
|
|
report = null;
|
|
if(rtid) {
|
|
try {
|
|
report = await t.receiver.getStats();
|
|
} catch(e) {
|
|
console.error(e);
|
|
}
|
|
}
|
|
|
|
if(report) {
|
|
for(let r of report.values()) {
|
|
if(rtid && r.type === 'track') {
|
|
if(!('totalAudioEnergy' in r))
|
|
continue;
|
|
if(!stats[rtid])
|
|
stats[rtid] = {};
|
|
stats[rtid][r.type] = {};
|
|
stats[rtid][r.type].timestamp = r.timestamp;
|
|
stats[rtid][r.type].totalAudioEnergy = r.totalAudioEnergy;
|
|
if(old[rtid] && old[rtid][r.type])
|
|
stats[rtid][r.type].audioEnergy =
|
|
(r.totalAudioEnergy - old[rtid][r.type].totalAudioEnergy) * 1000 /
|
|
(r.timestamp - old[rtid][r.type].timestamp);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
c.stats = stats;
|
|
|
|
if(c.onstats)
|
|
c.onstats.call(c, c.stats);
|
|
};
|
|
|
|
/**
|
|
* setStatsInterval sets the interval in milliseconds at which the onstats
|
|
* handler will be called. This is only useful for up streams.
|
|
*
|
|
* @param {number} ms - The interval in milliseconds.
|
|
*/
|
|
Stream.prototype.setStatsInterval = function(ms) {
|
|
let c = this;
|
|
if(c.statsHandler) {
|
|
clearInterval(c.statsHandler);
|
|
c.statsHandler = null;
|
|
}
|
|
|
|
if(ms <= 0)
|
|
return;
|
|
|
|
c.statsHandler = setInterval(() => {
|
|
c.updateStats();
|
|
}, ms);
|
|
};
|